The Forbidden Sands of Anauroch is a series of comic books originally published by 21st Century Comics.
“
Long long time ago, when I was a young child in front of the fire, in the cold starry desert night... I remember being told about an ancient prophecy.
It talked about our own people, the people of Ma'atar, who in those times were endangered by the shadow of phaerimm, who settled along the border of our land, hidden in the Spellgard Ruins. It talked about strangers that came from far away, whose destiny was tied to ours and about how they fought against a terrible and forbidden menace. The tribe will be decimated by powerful forces of something that couldn't be stopped and the leading people will die. Only one, the spirit and the freedom of the tribe, will survive and will lead the people of Anauroch to new glory in the path of the Gods.
But maybe I'm wrong. All this was not a prophecy but a legend, and those heroes became immortals by creating their own histories.
That's the story as it was told to me by the father of my father, and that now I will tell you, and you will tell it to your children, and the children of your children.
It talked about our own people, the people of Ma'atar, who in those times were endangered by the shadow of phaerimm, who settled along the border of our land, hidden in the Spellgard Ruins. It talked about strangers that came from far away, whose destiny was tied to ours and about how they fought against a terrible and forbidden menace. The tribe will be decimated by powerful forces of something that couldn't be stopped and the leading people will die. Only one, the spirit and the freedom of the tribe, will survive and will lead the people of Anauroch to new glory in the path of the Gods.
But maybe I'm wrong. All this was not a prophecy but a legend, and those heroes became immortals by creating their own histories.
That's the story as it was told to me by the father of my father, and that now I will tell you, and you will tell it to your children, and the children of your children.
”
Summary[]
Following their escape from the Spellguard Ruins, Aileen, Farad'n, and Gwidre pursued sorceress Ce'Nedra through a mysteriously - materialized great pyramid of Anauroch. The adventurers met dwarf Arokin Steelarm who told them of the sorceress' ancient crimes against his clan and death she brought to the town of Stonejewel. Inside the pyramid the heroes faced fire beetles, skeletons, and other monstrous vermin and eventually reached a throne room deep within the ancient dungeon with two giant stone constructs guarding the vault.
Index[]
Characters[]
- Aileen (Anauroch) • Arokin Steelarm • Ce'Nedra • Farad'n • Gwidre
- Referenced only
- Helmo
Creatures[]
- bat • bombardier beetle • dwarf • fire beetle • skeleton • spectre
Locations[]
- Anauroch • Citadel of Many Arrows • great pyramid • Ma'atar • Spellguard Ruins • Spine of the World • Stonejewel • Stronghold of Uziul
Magic[]
- Ce'Nedra's medallion • fire arrows • fireball • fly • invisibility • light • lightning bolt • web
Religion[]
- Referenced only
- Grumbar
Other[]
Appendix[]
Notes[]
- ↑ The book references the Ma'atar Oasis and the Bedine tribe that lived there. In Issue 1 the oasis and the Bedine are wiped out, placing the events of the comic series sometime before 1360 DR, when the Zhentarim artificially re-created the oasis and established a hold there. The flashback take place sometime before 1054 DR, before the dwarves abandoned Citadel Felbarr.