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"A village is only as livable as its surroundings. We are caretakers not only of our homes, but of our world."Inum

Strange sentiments, perhaps, from one who lives in what many perceive as a frozen wasteland, but the philosopher Inum speak for the Ulutiun people of the Great Glacier. Their tribes share that icy landscape with arctic dwarves who enjoy sun-bathing, sled-animals that are hardier than dogs, and fierce monsters that live nowhere else - and thrive in the freezing air.

The Great Glacier is the first supplement for the Forgotten Realms campaign setting to detail an Inuit-based culture. In this booklet is fact-based information on building a snow-house, suviving in sub-zero temperatures for extended periods of time, and more ideas for fantasy campaigning in an arctic setting. For those who are tired of the normal, temperate, "you-meet-in-the-tavern-and-proceed-to-go-adventuring" games, here's something completely different.

Make sure your characters dress warmly - it gets nippy at night on the Great Glacier.[4]

Index[]

Click here for page index

Characters[]

DygahInumIrit StonehandJiraJohmmJoquiKahil BrogmanKallakKerutMafwikMistukquNajassPalus FrohmSharra FrohmTukurshukUfloqUhokkakiUlutiuVurlWitch-King

Creatures[]

arctic dwarfbeaverblack dragonblue dragoncaribouchickencockroachdogdonkeyfishfoxfrost giantgullharehorseice toadicetailkupukmuskoxpenguinpolar bearpuffinrabbitred dragonremorhazsealskeleton dragonspiny sleeperterntirichikUlutiunwalrusweaselwhite dragonwinter wolfwhitefishwolfyeti

Locations[]

Bodies of Water
Lakes
Akpahlurik LakeNukqup LakeNyu LakeRisuak LakeTaak LakeUllu LakeUmaylu Lake
Rivers
Galena SnakeKeryjek RiverUppuk River
Seas
Ahtahqugotak SeaLugalpgotak SeaLugotak SeaIgotak SeaNakalpgotak Sea
Buildings
Ruins
Castle Perilous
Crevasses
Olyniak Crevasse
Forests
Border ForestFrozen Forest
Nations
DamaraNarfellSossalVaasa
Mountains
Angsaas ChainGalena MountainsGlacier of UlutiuKeryjek RidgeLugsaas ChainMount AkkaMount MorrowikikMount OkkTuutsaas Chain
Regions
NakvaligachNovularond (AkanovularondEsenovularondIpinovularond) • Tortured Land
Roads
Makkitt PassShistak Pass
Settlements
AhtitlakBloodstone VillageBluestoneEbyuluichEghaguEmequFudokGomwemkGotokokGronneHupiikHykopgrukImajuvisikIsenghackIsheJajamJukumKoyossKresttetLilinukPalischukPatatakPuttakSaichikSiksuvSnokkokTukkUkurewokUtuiVekkakWetikakYiggatYinntut
Valleys
Ertyky ValleyIbelgrak ValleyOpoboquo ValleyShakkak Pit

Religions[]

AurilChaunteaIlmaterTiamat

Organizations[]

Tribes
AngulutiunIulutiunNakulutiunWhite Worm

Miscellaneous[]

Classes
Anagakok
Clothing
mittensparkasnow gogglessnowshoes
Currency
gold piece
Events
Keryjek Warstaatquoko
Food & Drink
cheeseeggmilksoup
Items
bellblanketcandlekettlemirrorropesaddlespark stonespyglassstakeThieves' toolstotemuliririssik
Philosophies
Qukoku
Materials & Substances
fairy icegoldinklodestonepaperperfumepingosaltsilver
Plants
birchflame heathergrasslichenmikkamintring mossseal berrywillow
Structures
jititipminikitakquaggirissiksnowhousetentukujikviit
Vehicles
bikikdog sledhiuchupukikaapjakerekkayakkupuk sledlakerekuhkerekumiak
Weapons
artengakdinjikekaagarnokiuakluqunaulagakritiiktrukaaunungak
Works
Blood and Ice
Other
inuksuknecklace of Ulutiu

Credits[]

  • Design: Rick Swan
  • Editing: Newton H. Ewell
  • Cover Art: Robh Ruppel
  • Interior Art: Scott Rosema
  • Cartography: Tom Reed, Chris Farris
  • Typography: Tracey Zamagne
  • Production: Paul Hanchette

Appendix[]

References[]

  1. 1.0 1.1 1.2 1.3 1.4 1.5 1.6 Rick Swan (1992). The Great Glacier. (TSR, Inc), p. 2. ISBN 1-56076-324-8.
  2. Rick Swan (1992). The Great Glacier. (TSR, Inc), p. 5. ISBN 1-56076-324-8.
  3. Shannon Appelcline. Lords of Darkness (3e). Dungeon Masters Guild. Retrieved on 2015-06-28.
  4. Rick Swan (1992). The Great Glacier. (TSR, Inc). ISBN 1-56076-324-8.
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