The Hammer of Lucerne was a strange enchanted pole-arm, the first of its kind, forged and ensorcelled long before the beginning of the 14th century DR.[1]
Description[]
The Hammer of Lucerne was an off amalgamation of a halberd and a warhammer. It had a four-pronged hammerhead, topped with a long and sharp spike. The weapon's haft was etched with magical runes.[1]
Powers[]
The weapon was ensorcelled with a simple +1 enchantment that guided the wielder's hand. However, it was deadly to the undead and outsiders. Each strike with The Hammer of Lucerne had a chance of destroying such creatures instantly.[1]
History[]
The Hammer of Lucerne was created as a result of a mistake. It was commissioned by Lodur the Brave, also known as Lodur Iron-Bollocks, Lodur the Foolhardy, and Lodur the Dullard. He was a strong but dim-witted cleric who heard of tales of strange and mighty pole-arm weapons. They were possibly once wielded by a hero named Lucerne or maybe came from a place called Lucerne. He was also unsure if Lucerne, the place, had anything to do with the far-away land or a king or a deity called Swizaria, or Switzlund, or "something of that nature, I am most certain." This clear-as-mud commission was followed up by another request from Lodur – to have the weapon blessed so it exploded undead.[1]
Lodur the Foolhardy was a very wealthy man, and his gold was enough to convince the dwarven arms-master to do as the man asked quietly. The smith promised the The Hammer of Lucerne would be ready in two months. The arms-master consulted his clan's lore-master, and surprisingly, a weapon that Lodur the Dullard commissioned did exist. It was recorded that such a weapon came from a trader from the extra-planar city of Sigil who traversed the planes extensively. The arms-master used the weapon from Sigil's designs.[1]
When the time to collect the weapon came, Lodur Iron-Bollocks returned to the stronghold but was shocked to find an odd-looking spiked pole-arm instead of a mighty hammer he expected. As a cleric, he was not allowed to wield a piercing weapon as such. Lodur raged and ranted at the master smith but eventually left the so-called "Lucerne Hammer" and full payment behind.[1]
Centuries later, the original Hammer of Lucerne ended up in the hands of Aruma Blane in the Year of the Griffon, 1312 DR. Aruma was a monk of the Black Raven Monastery on the Spine of the World.[1]
Appendix[]
Appearances[]
Video Games
External Links[]
- Lucerne hammer article at Wikipedia, The Free Encyclopedia.
References[]
- ↑ 1.0 1.1 1.2 1.3 1.4 1.5 1.6 1.7 1.8 1.9 Black Isle Studios (August 2002). Designed by J.E. Sawyer. Icewind Dale II. Interplay.