The Jungles of Chult is a 2nd-edition Advanced Dungeons & Dragons accessory for the Forgotten Realms.
Come, all ye mighty warriors, seekers after prey worthy of your peerless skills, and stalk the Children of Ubtao. Walk the streets of the city of Mezro, of the Maze of Life. Meet the barae, the holy warriors of Ubtao, those men and women who will live forever sustained by their wisdom and their faith.
Wizards, be prepared for new magical spells and new methods of magic use based on gemstones.
Search the jungles of Chult for the fabled emerald mines, for the Heart of the Jungle, a single gem as large as a man's heart.
Also within these pages are new monsters and new character kits: Mage hunters, specialty priests of Ubtao, and spiritlords.
This adventure is designed for 6 to 8 characters of levels 5 to 8.Description[]
The Jungles of Chult focuses on the exploration of Chult. This accessory was designed to enrich gameplay by providing Dungeon Masters and players with detailed information, adventures, and challenges set within the jungles of Chult. It serves as both a campaign setting and an adventure module.
The accessory is divided into several key sections. The first part offers an extensive overview of the geography, ecology, and inhabitants of Chult. This includes descriptions of notable locations, such as the port city of Port Nyanzaru, various tribal villages, and the lost city of Mezro. The accessory also provides details on the unique flora and fauna of the region.
Subsequent sections introduce specific adventures and encounters designed to be integrated into campaigns by the Dungeon Master. These narrative-driven scenarios are crafted to highlight the dangers and mysteries of Chult, pushing players to engage with the setting's rich lore and challenging terrain. The adventures range from treasure hunts and rescue missions to explorations of ancient ruins and confrontations with the denizens of the jungle.
Additionally, it includes new monsters, spells, and magical items unique to Chult. These additions are tailored to complement the jungle environment and its native cultures, offering players and Dungeon Masters new tools and challenges for their adventures. The supplement also provides guidance on adapting existing Advanced Dungeons & Dragons mechanics to the distinctive conditions of jungle exploration, such as navigating through dense foliage and dealing with tropical diseases.
Contents[]
- Introduction
- Part 1: Campaign Resources
- Part 2: The Heart of the Jungle
Index[]
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Characters[]
- Alisanda Rayburton • Artus Cimber • Arvo • Dhlamass Rayburton • Elijah Moonspeak • Erytulk • Fipya • Ibn Engaruka • Inyaga Engaruka • Kadir Silveraxe • Mainu • M'bobo • Negus Kwalu • Onovan • Osaw I • Ras Nsi • Zrumya
Creatures[]
- aarakocra • aboleth • aldani • allosaurus • antelope • baboon • baryonx • basilisk • batiri • bee • behemoth • behir • bhaergala • buffalo • bullywug • centaur • crocodile • deer • deinonychus • dragon (black dragon • blue dragon • dragon turtle • green dragon • metallic dragon • neutral dragon • red dragon • white dragon) • dragonfish • dwarf • earth elemental • eblis • elephant • finhead saurial • fire snake • ghast • ghoul • ghost • giant bat • giant eagle • giant fly • giant frog • giant snake • goat • goblin • gorgosaurus • green slime • hippopotamus • huge spider • hydra • hyena • leopard • lion • lizard men • locathah • mongrelman • monkey • monkey spider • monoclonius • mosquito • muckdweller • myconid • naga • okapi • panther • pseudodragon • ptera-men • pterosaurus • rhinoceros • salamander • sahuagin • snake (asp • cobra • constrictor snake • mamba • viper) • stegosaurus • teratosaurus • troglodyte • troll • vampire • wemic • wyvern • yuan-ti • zebra • zombie
Locations[]
- Bodies of Water
-
- Bays
- Refuge Bay
- Rivers
- River Olung • River Soshenstar • River Tath
- Seas
- Shining Sea • Trackless Sea
- Countries
- Cormyr • Halruaa
- Buildings
- Library of Mezro • Shrine of the Heart • Temple of Ubtao
- Landmarks
- Wyrmheart Mine
- Regions
- Heartlands • Wild Coast
- Settlements
- Arabel • Baldur's Gate • Fort Beluarian • Mezro • Port Castigliar • Port Nyanzaru • Ravens Bluff • Waterdeep
- Wilderness
- Peaks of Flame • Valley of Lost Honor
Organizations[]
- Batiri Clans
- Dimetrodon Clan • Kuro clan • Gouged Orbs
- Human Tribes
- Eshowe • Tabaxi
- Tabaxi Clans
- Clan Tabiaza • Clan Zimwa
- Secret Societies
- Triceratops Society
- Spy Organizations
- Harpers
Magic[]
- Items
- bracers of defense • decanter of endless water • ring of protection • Ring of Winter • wand of wonder
Religion[]
- Khurgorbaeyag • Night Serpent • Oogra • Ubtao
Miscellaneous[]
- Classes
- druid • shaman • witch doctor • wizard
- Clothing
- breastplate • loincloth • tobe
- Food & Drinks
- ale • honey • t'ej • wine
- Gemstones
- emerald
- Items
- flask • quiver • vial • waterskin
- Materials
- ironwood • tin
- Vegetation
- : banana • bloodthorn • bytter nut • cassava • choke creeper • Feather Skin • giant sundew • grass • jeklpa vine • maize • mantrap • menga leaf • palm • papaya • plantain • ryath root • sinda berry • snapper-saw • sorghum • tri-flower frond • viper vine • wildroot • yam • yellow mold • yellow musk creeper • zygom
- Vessels
- sledge
- Weapons
- battleaxe • bolas • dagger • kerrie • longbow • long sword • polearm • rapier • scimitar • short bow • short sword • siege engine • yklwa
Gallery[]
Credits[]
- Design: James Lowder (Campaign Resources) and Jean Rabe (Adventure)
- Cover Art: Robh Ruppel
- Cartography: Steve Beck
- Editing: Scott Haring
- Interior Art: Terry Dykstra
- Typesetting: Angelika Lokotz
Appendix[]
See Also[]
External Links[]
Disclaimer: The views expressed in the following links do not necessarily represent the views of the editors of this wiki, nor does any lore presented necessarily adhere to established canon.
References[]
- ↑ 1.0 1.1 1.2 1.3 1.4 1.5 1.6 1.7 James Lowder, Jean Rabe (1993). The Jungles of Chult. (TSR, Inc), p. 1. ISBN 1-5607-6605-0.
- ↑ Roger E. Moore ed. (June 1993). “TSR Previews”. Dragon #194 (TSR, Inc.), p. 31.