The Mines of Bloodstone is a 1st-edition Advanced Dungeons & Dragons adventure that was later retconned into the Forgotten Realms. It features the Battlesystem tabletop rules.
The second chapter of the Bloodstone Pass saga follows the conclusion of the desperate war against the bandit army. A cold and bitter winter drives the villagers to the edge of starvation, and numerous horrors strike the town of Bloodstone Pass.
Join the adventure as the heroes explore the depths of the ancient Bloodstone Mines, now inhabited by fearsome demons. There they hope to uncover the fantastic treasures rumored to exist in the unknown darkness. But deep within the mines, all is not what it seems...
This module uses the new rules from the Dungeoneer's Survival Guide and Wilderness Survival Guide. The adventure also includes optional BATTLESYSTEM scenarios fought entirely underground. These supplementary products are not required to play the adventure, however.Description[]
The Mines of Bloodstone is a sequel to Bloodstone Pass which although originally a stand-alone adventure, was now to be the first in the four part Bloodstone Pass saga. This module continued the generic campaign setting of Bloodstone Pass, although later modules in the series retconned Bloodstone into the Forgotten Realms.
The modules contains options for use of the Dungeoneer's Survival Guide and Wilderness Survival Guide game manuals, both new at the time. It also includes two battles where players command an army using the Battlesystem rules. For players without Battlesytem these battles can occur "off stage" while the players make a raid that otherwise occurs after the battles.
Summary[]
The characters need to journey through a blizzard to get to the Bloodstone Mines, which lead to the duergar kingdom of Deepearth, and the Temple of Orcus.
The adventure begins with a set of village encounters, before some further encounters in a big valley. The player characters then proceed into the Mines of Bloodstone, where the duergar and svirfneblin are at war, and then on to the demonic temple of Orcus of the duergar. This is an attempt to gain an ancient treasure to help the beleaguered innocent citizens of Bloodstone Pass.
Contents[]
- Introduction
- Chapter 1: A Hard Winter
- Chapter 2: The Big Valley
- Chapter 3: The Bloodstone Mines
- Chapter 4: Kingdoms of Deepearth
- Chapter 5: Council of War
- Chapter 6: The Temple of Orcus
- Epilogue
- Pregenerated Player Characters
- New Monsters
Index[]
Characters[]
- Adair • Aldric • Banak • Christine Dragonsbane • Clematis • Curcumin • Fredegast • Gailan • Glorlo • Harald • Hortense • Indanthrene • Lalibela • Kiros • Orcolla • Orcus • Quillan • Rogar • Ruggedo • Shinar • Tamal • Tokan • Tranth • Valon • Vikos
- Referenced only
- Felix • Garlen • Garvin • Grandfather of Assassins • Virdin Bloodfeathers • Zhengyi
Creatures[]
- beholder • black dragon • brown bear • carrion crawler • catoblepas • centaur • displacer beast • dragon turtle • duergar • earth elemental • faerie dragon • ghast • giant slug • giant weasel • glabrezu • goblin • gorgon • greater basilisk • halfling • hell hound • hill dwarf • hydra • iron golem • intellect devourer • manticore • megalodon • mimic • neo-otyugh • phase spider • piercer • pig • pixie • red dragon • remorhaz • roper • rust monster • shadow • shrieker • spectre • spirit naga • steeder • stone-eater • stone giant • stone golem • svirfneblin • tarrasque • umber hulk • vampire • wereworg • will-o'-wisp • wraith • worg • zombie
- Referenced only
- goat • green dragon • nixie • purple worm • shambling mound • sheep
Locations[]
- Buildings
-
- Inns
- Inn of the Clowns
- Referenced only
- Castle Perilous
- Landmarks
- Bloodstone Mines
- Referenced only
- Ford of Goliad
- Mountains
- Galena Mountains
- Nations
- Damara (Arcata)
- Referenced only
- Vaasa
- Regions
- Northeast Faerûn • Underdark
- Roads
- Bloodstone Pass
- Settlements
- Bloodstone Village • Deepearth
Magic[]
- Clothing
- boots of speed • bracers of archery • cloak of elvenkind • cyclocone • hat of difference • ring of free action • ring of mind shielding • ring of shooting stars
- Items
- Boccob's blessed book • Book of Vile Darkness • carpet of flying • gem of insight • figurine of wondrous power • horn of Valhalla • net of entrapment • pipes of the sewers • prison of Zagyg • shadow lanthorn
- Potions
- elixir of health • philter of love • potion of fire breath • potion of speed
- Spells
- continual light • control weather • detect good • detect magic • detect invisibility • gate • magic jar
- Weapons
- arrow of slaying • dagger of venom • dwarven thrower • Hammer of Thunderbolts • holy avenger • hornblade • longbow of the forest • mace of disruption • rod of alertness • rod of resurrection • rod of security • staff of the magi • sword of wounding • trident of submission • wand of fear
- Referenced only
- create food and water • detect evil • stone of controlling earth elementals • wall of stone
Organizations[]
- Referenced only
- Assassins Guild of the Galenas • Circus of Doctor Trundles
Religion[]
- Orcus • St. Sollars
- Referenced only
- Lolth
Misc[]
- Armor
- chain mail • plate mail • shield
- Events
-
- Referenced only
- Battle of Goliad • Bloodstone Wars • Wolf Winter
- Food & Drinks
- ale • mead
- Gemstones
- bloodstone
- Items
- axle • cigar • coffin • mug • pick • rope • saddle • shovel • torch
- Referenced only
- horseshoes • plow
- Vessels
- minecart
- Weapons
- crossbow • short sword • throwing axe • warhammer
Gallery[]
Credits[]
- Design: Michael Dobson, Douglas Niles
- Editing: Mike Breault
- Cover Art: Keith Parkinson
- Interior Art: Graham Nolan
- Cartography: Dave LaForce, Tom Darden, Gloria Habriga
- Typography: Betty Elmore
- Graphic Design: Cohen O'Malley, Dennis Kauth, Stephanie Tabat
Appendix[]
External links[]
Disclaimer: The views expressed in the following links do not necessarily represent the views of the editors of this wiki, nor does any lore presented necessarily adhere to established canon.
- ↑ R.A. Salvatore (1989). The Bloodstone Lands. Edited by Elizabeth T. Danforth. (TSR, Inc), pp. 2, 6. ISBN 0-88038-771-8.