The Race was a stretch of water located off the southern edge of the Tethyr Peninsula in west Faerûn.[1][2] The sea was named for the strong winds through it[1] or for the frequent sight of ships fleeing the pirate bands that prowled the area.[3]
Usage[]
In the 14th century DR, the Race and Asavir's Channel were used to reach the wealthy ports of the south, but such shipping was harassed by pirates based in the nearby Nelanther Isles.[4] Once through the Race, merchant ships came under the protection of the Calimshan navy.[3]
History[]
In the Year of the Worm, 1356 DR, the Companions of the Hall traveled through the Race after escaping the pirate Pinochet's fleet and landed in Memnon.[3]
Appendix[]
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Appearances[]
Novels & Short Stories
References[]
- ↑ 1.0 1.1 1.2 Scott Haring (1988). Empires of the Sands. (TSR, Inc), p. 25. ISBN 0-8803-8539-1.
- ↑ 2.0 2.1 Map included in Ed Greenwood, Sean K. Reynolds, Skip Williams, Rob Heinsoo (June 2001). Forgotten Realms Campaign Setting 3rd edition. (Wizards of the Coast). ISBN 0-7869-1836-5.
- ↑ 3.0 3.1 3.2 R.A. Salvatore (January 1990). The Halfling's Gem. (TSR, Inc), chap. 14, pp. 169–170. ISBN 0-88038-901-X.
- ↑ Ed Greenwood, Sean K. Reynolds, Skip Williams, Rob Heinsoo (June 2001). Forgotten Realms Campaign Setting 3rd edition. (Wizards of the Coast), p. 146. ISBN 0-7869-1836-5.