This small village supported itself by harvesting windfall timber and shipping it downriver to Neverwinter and beyond. It was considered to be the source of some of the best timber from Neverwinter Wood.
A ranger by the name of Ansal Bloodshoulder worked with the village's woodcutters to ensure that new trees were planted whenever timber was felled and checked that trees were carefully chosen. And this method of logging was begrudgingly approved by the elves that lived in Neverwinter Wood.
By 1451 DR, Thundertree lay in overgrown ruins, with many of its stone houses lacking roofs and laying open to the elements, though some remained mostly intact. It was disturbingly quiet.
Thundertree was once a community that prospered on the edges of the Neverwinter Woods.
When traveling across the North in the mid-14th century DR, Volothamp Geddarm did not get a chance to properly visit the village and so only briefly discussed it in his guidebook, Volo's Guide to the North.
In 1479 DR, the Ashmadai leader Favria set up camp in the ruins of Thundertree, living within a ruined inn's underground wine cellar. From there she tracked activity in both Neverwinter and everywhere the Thayans employed their cult.
By 1491 DR, no one inhabited the ruins of Thundertree, but for two exceptions:
- Reidoth was a gaunt, white-bearded human druid who visited the ruins of Thundertree from time to time, keeping any from wandering into the dangers that lurked within the ruins.
- Venomfang was a young green dragon who had taken the ruins of Thundertree as his own lair as of approximately 1490 DR. The Cult of the Dragon had followed the dragon and hoped to gain its alliance.
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- Pages 30‒31 of Lost Mine of Phandelver describe the eruption of Mount Hotenow (1451 DR) as occurring "30 years ago", which would place the adventure in 1481 DR. However, pages 103 and 179 of Acquisitions Incorporated, a later source, state that the events described in the adventure happen five years after both Lost Mine of Phandelver and Princes of the Apocalypse. Since the latter is explicitly set in 1491 DR, and considering this answer by Ed Greenwood about dating the adventure, this wiki will use 1491 DR for events related to this sourcebook.
- Ed Greenwood (1993). Volo's Guide to the North. (TSR, Inc), pp. 197–198. ISBN 1-5607-6678-6.
- Matt Sernett, Erik Scott de Bie, Ari Marmell (August 2011). Neverwinter Campaign Setting. Edited by Tanis O'Connor. (Wizards of the Coast), p. 9. ISBN 0-7869-5814-6.
- Wizards RPG Team (July 2014). “Lost Mine of Phandelver”. Dungeons & Dragons Starter Set (Wizards of the Coast), pp. 30–34. ISBN 978-0-7869-6559-5.
- Matt Sernett, Erik Scott de Bie, Ari Marmell (August 2011). Neverwinter Campaign Setting. Edited by Tanis O'Connor. (Wizards of the Coast), p. 175. ISBN 0-7869-5814-6.
- Ed Greenwood (1993). Volo's Guide to the North. (TSR, Inc), p. 107. ISBN 1-5607-6678-6.
- Matt Sernett, Erik Scott de Bie, Ari Marmell (August 2011). Neverwinter Campaign Setting. Edited by Tanis O'Connor. (Wizards of the Coast), pp. 102, 175. ISBN 0-7869-5814-6.
- BioWare (June 2002). Designed by Brent Knowles, James Ohlen. Neverwinter Nights. Atari.