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Togas were a type of light, wraparound[4] outerwear garment.[1]

Description[]

Togas were woven from a variety of materials, including linen, wool,[1] velvet, and silk.[3] Aurora's Whole Realms Catalogue sold both linen and wool togas, as well as ones that were custom-made with concealed pockets for hiding things in, such as stilettos.[1]

History[]

In the mid–14th century DR, togas sold through Aurora's Whole Realms Catalogue—which had been imported from the Old Empires—steadily became extremely popular among inhabitants of the Western Heartlands.[1]

Notable Users of Togas[]

Classes[]

  • Chessentan warriors often preferred to wear a short toga in place of armor, as doing so was less hot and allowed them a greater freedom of movement.[5]

Nations, Regions, and Settlements[]

  • People in the nations known collectively as the Old Empires—Chessenta, Mulhorand, and Unther—were sometimes known to wear togas.[1]
  • Togas were a common article of clothing among inhabitants of the Malatran Plateau.[6] Among the native Nubari tribe called the Rudra, white togas were reserved for the most prestigious of people. All other members of the tribe could only wear togas if they were of a red or brown color.[7]
  • Throughout the city-states of the Vilhon Reach, it was a common custom for priests, regardless of their faith, to wear togas that were dyed blue. Similarly, wizards in this region were known to often wear togas that had been dyed red.[8]

Races & Sentient Creatures[]

Religions[]

Appendix[]

Appearances[]

Novels & Short Stories

Organized Play & Licensed Adventures

External Links[]

References[]

  1. 1.0 1.1 1.2 1.3 1.4 1.5 Jeff Grubb, Julia Martin, Steven E. Schend et al (1992). Aurora's Whole Realms Catalogue. (TSR, Inc), p. 86. ISBN 0-5607-6327-2.
  2. David "Zeb" Cook (August 1989). Player's Handbook (2nd edition). (TSR, Inc.), p. 90. ISBN 0-88038-716-5.
  3. 3.0 3.1 Eric Cagle, Jesse Decker, Jeff Quick, and James Wyatt (March 2003). Arms and Equipment Guide 3rd edition. (Wizards of the Coast), p. 29. ISBN 978-0-7869-2649-7.
  4. 4.0 4.1 Roger E. Moore (January 1999). Demihumans of the Realms. (TSR, Inc.), p. 35. ISBN 0-7869-1316-9.
  5. John Terra (February 1996). Warriors and Priests of the Realms. Edited by Steven E. Schend. (TSR, Inc), p. 49. ISBN 0-7869-0368-6.
  6. Uncredited (December 1994). “Heroes of Malatra”. In Jean Rabe ed. Polyhedron #102 (TSR, Inc.), p. 14.
  7. Uncredited (December 1994). “Tribes of the Nubari”. In Jean Rabe ed. Polyhedron #102 (TSR, Inc.), p. 10.
  8. William W. Connors (November 1995). Wizards and Rogues of the Realms. Edited by Anne Gray McCready. (TSR, Inc), p. 67. ISBN 0-7869-0190-X.
  9. Wolfgang Baur, Steve Kurtz (1992). Monstrous Compendium Al-Qadim Appendix. (TSR, Inc). ISBN l-56076-370-1.
  10. Colin McComb (1993). The Complete Book of Elves. (TSR, Inc), p. 116. ISBN 1-56076-376-0.
  11. James Estes (September 1996). “On Wings of Eagles”. In Pierce Watters ed. Dragon #233 (TSR, Inc.), p. 16.
  12. Eric L. Boyd (November 1998). Demihuman Deities. Edited by Julia Martin. (TSR, Inc.), p. 128. ISBN 0-7869-1239-1.
  13. Chris Pramas (2000). The Vortex of Madness and other Planar Perils. (Wizards of the Coast), p. 34. ISBN 0-7869-1614-1.
  14. Paul Pederson (January 2000). No Time to Lose. Living City (RPGA), p. 19.
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