Tortles were reptilian-looking humanoids with large shells on their backs that were capable of containing their entire bodies. They had leathery skins that varied between olive-green to blue-green hues. The dorsal portion of their shells was usually darker than their skins, while the ventral portion was lighter, usually with yellowish tones.
Tortles rarely wore any clothing, favoring instead belts and harnesses to carry their belongings. They had little tolerance for cold, and usually migrated away from temperate areas when winter approached.
Although generally poor swimmers, tortles were capable of floating on water and could hold their breath for over an hour. Their high buoyancy granted them the ability to cross swamps, mud, and quicksand with little difficulty.
Most tortles had the notion of having their houses on their backs, which meant that they rarely felt homesick or the need to lay roots in any single place. They were eager to learn new customs and found beauty in the most ordinary things. Despite spending much of their lives isolated, tortles liked to form strong friendships.
Besides being able to wield weapons and shields, tortles had claws and beaks that were effective as natural weapons. In addition, they could retreat into their shells for additional protection if necessary. When withdrawn in this way, they were unable to move and see, but could still hear and smell the outside world. The shape of their bodies made it impossible for tortles to wear armor, however.
Tortles only reproduced near the end of their natural lifespans. When their young hatched from their eggs, they spent the remainder of their lives sharing all their life experiences and teaching survival skills. Young tortles would become orphans after about one year, by which time they were expected to be able to fend for themselves.
Tortles were common in southern Chult, near a peninsula that bordered Samarach.. An event brought by the Spellplague separated the peninsula from the continent by a narrow strait. The newly formed island became known as the Snout of Omgar and provided a natural defense from predators from the mainland. The island was claimed by the tortles living nearby as their domain. They built the fort of Ahoyhoy in the northwestern tip of the island.
- Eeyal, a tortle guide from Fort Beluarian who wore goggles to protect her eyes from volcanic ash.
- Krull, a death-priest of Tiamat who lived in Arkhan's Tower in Avernus.
- Kwilgok, a guide from Port Nyanzaru who worked for the merchant prince Jobal.
- Mudgraw, a tortle druid from Ahoyhoy who also worked as a guide.
- ↑ 1.0 1.1 1.2 1.3 1.4 1.5 1.6 1.7 Christopher Perkins, Jeremy Crawford (September 2017). The Tortle Package. (Wizards of the Coast), pp. 2–4, 23.
- ↑ 2.0 2.1 2.2 Mike Mearls, Jeremy Crawford (May 29, 2018). Mordenkainen's Tome of Foes. Edited by Kim Mohan, Michele Carter. (Wizards of the Coast), p. 242. ISBN 978-0786966240.
- ↑ Frank Brunner (January 2004). “Red Steel: Cinnabar, Red Steel, and the Red Curse”. In Chris Thomasson ed. Dragon #315 (Paizo Publishing, LLC), pp. 72–73.
- ↑ 4.0 4.1 4.2 4.3 4.4 4.5 4.6 4.7 4.8 John Nephew, John Terra, Skip Williams, Teeuwynn Woodruff (1994). Mystara Monstrous Compendium Appendix. (TSR, Inc.), p. 115. ISBN 1-56076-875-4.
- ↑ Jim Bambra et al (1986). Creature Catalogue. (TSR, Inc), p. 47. ISBN 0-88038-315-1.
- ↑ Christopher Perkins, Will Doyle, Steve Winter (September 19, 2017). Tomb of Annihilation. Edited by Michele Carter, Scott Fitzgerald Gray. (Wizards of the Coast), p. 83. ISBN 978-0-7869-6610-3.
- ↑ 7.0 7.1 7.2 7.3 7.4 Christopher Perkins, Jeremy Crawford (September 2017). The Tortle Package. (Wizards of the Coast), pp. 4–5.
- ↑ Christopher Perkins, Jeremy Crawford (September 2017). The Tortle Package. (Wizards of the Coast), p. 8.
- ↑ Adam Lee, Christopher Perkins (September 17, 2019). Baldur's Gate: Descent into Avernus. (Wizards of the Coast), pp. 110–111. ISBN 0786966769.