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Train vegetation was a spell that was used to repair spelljammers.[1]

EffectsEdit

The spell allowed the caster to sculpt wood. The caster was also able to cultivate, prune, and train living plants for up to 100 yd (91 m) from the caster. The spell manipulated wood by bending, lengthening, shortening, thinning, thickening, and twisting it. The spell did not allow the caster to alter the actual matter of a plant.[1]

CastingEdit

In addition to verbal and somatic components, the spell required material components: an acorn, a small branch with a leaf still attached, and a green gem with a value of at least 500 gp.[1]

HistoryEdit

This spell was created by wizards of the Elven Imperial Fleet. The goal was to create a spell that allowed for rapid repairs to elven spelljammers.[1]

AppendixEdit

ReferencesEdit

  1. 1.0 1.1 1.2 1.3 1.4 Dale Donovan (January 1998). Cult of the Dragon. (TSR, Inc), p. 52. ISBN 0-7869-0709-6.
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