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The Travel domain was a deity domain that granted divine spellcasters such as clerics spell powers associated with travel. They gained the ability to move freely for brief periods regardless of magical effects impeding their movement. The ability was automatic and lasted until it ran out or was no longer needed. Their understanding of the wilderness also improved.[1]

Travel Domain DeitiesEdit

AkadiBaervan WildwandererBrandobarisFenmarel MestarineGwaeron WindstromHanseathHerneHoarIbrandulIstishiaKelemvorLliiraMarthammor DuinMielikkiMyrkulOghmaSehanine MoonbowSelûneSharessShaundakulTycheTymoraVhaeraunWaukeen

Travel Domain SpellsEdit

1st level 
Longstrider
2nd level 
Locate object
3rd level 
Fly
4th level 
Dimension door
5th level 
Teleport
6th level 
Find the path
7th level 
Greater teleport
8th level 
Phase door
9th level 
Astral projection[1]

AppendixEdit

ReferencesEdit

ConnectionsEdit

Deity Domains
3rd, 3.5, and 5th Editions
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