A treant was a huge intelligent plant.
Although a treant's wood appeared to be solid like stone, it was filled with tubes that carried water from its roots to the areas where it was needed. Diseases such as tube wilt could affect these tubes and therefore the health of the treant.
The treants in the forest of Cormanthor became hosts for rot grubs, which lived off rotting wood. If a treant was affected by tube wilt, it would open up a small crack and let the grubs in. The grubs would eat through all the rotten wood, eating the fungi causing the disease, and usually remain for good and tackle subsequent rot. This relationship did not harm either party, and older, larger treants might contain up to a hundred of these grubs.
In order to ward off predators such as woodchucks or wood-eating horses, the Cormanthor treants surrounded their roots with up to six Cormanthor violet fungi, whose roots tapped into the treant itself, using its sap as sustenance, and they would attempt to rot the flesh of any would-be predators.
The rimwood area contained birch-like treants with very long roots to reach water. The sap contained an aroma of lemon and mint that could be used as a flavoring or perfume. Most had rot grubs, black squirrels, azmyths, and purple fungi.
The midwood treants looked like golden willow and black locust trees. They protected themselves against brush rats by using the violet fungi. Their bark could be boiled to make either golden or black dye depending on their appearance.
The starwood area contained treants that looked like dark brown oaks and grey elms. Half were peaceful, but the other half were quite hostile, although they did utilize rot grubs, fungi, black squirrels, and azmyths. The leaves of these treants would cure certain fevers and plagues.
- Susan Lawson (November 1983). “The Ecology of the Treant”. In Kim Mohan ed. Dragon #79 (TSR, Inc.), pp. 6–8.
- Wolfgang Baur (May 2001). “Vs.: Treants”. In Dave Gross ed. Dragon #283 (Wizards of the Coast), p. 92.
- ↑ Wizards RPG Team (2014). Monster Manual 5th edition. (Wizards of the Coast), p. 289. ISBN 978-0786965614.
- ↑ Mike Mearls, Stephen Schubert, James Wyatt (June 2008). Monster Manual 4th edition. (Wizards of the Coast), p. 251. ISBN 978-0-7869-4852-9.
- ↑ 3.0 3.1 3.2 3.3 3.4 3.5 3.6 3.7 3.8 Skip Williams, Jonathan Tweet, Monte Cook (July 2003). Monster Manual 3.5. (Wizards of the Coast), pp. 244–245. ISBN 0-7869-2893-X.
- ↑ Doug Stewart (June 1993). Monstrous Manual. (TSR, Inc), p. 346. ISBN 1-5607-6619-0.
- ↑ Gary Gygax (December 1977). Monster Manual, 1st edition. (TSR, Inc), p. 96. ISBN 0-9356-9600-8.
- ↑ Carl Sargent (May 1992). Monster Mythology. (TSR, Inc), p. 122. ISBN 1-5607-6362-0.
- ↑ Colin McComb (1996). On Hallowed Ground. Edited by Ray Vallese. (TSR, Inc), p. 175. ISBN 0-7869-0430-5.
- ↑ 8.0 8.1 8.2 8.3 8.4 8.5 8.6 8.7 James Butler, Elizabeth T. Danforth, Jean Rabe (September 1994). “Cormanthor”. In Karen S. Boomgarden ed. Elminster's Ecologies (TSR, Inc), p. 27. ISBN 1-5607-6917-3.