Rumors & LegendsEdit
Exactly why trolls seemed to thrive in the area was unknown, fueling conversation around many a campfire. At any rate, travelers were advised to avoid the Trollclaws if at all possible.
- Trollclaw Ford: a ford where the Coast Way crossed the Winding Water. Several attempts were made to settle near the ford, but all ended in ruin.
- The legendary Eye Tyrant Xroon maintained a lair in the northern Trollclaws, where he left an ithrim for other beholders to compete over through the Vellurith game.
- ↑ Beamdog (March 2016). Designed by Philip Daigle, et al. Baldur's Gate: Siege of Dragonspear. Beamdog.
- ↑ 2.0 2.1 2.2 2.3 2.4 Ed Greenwood (1994). Volo's Guide to the Sword Coast. (TSR, Inc), p. 60. ISBN 1-5607-6940-1.
- ↑ 3.0 3.1 3.2 3.3 3.4 3.5 Kim Mohan ed. (2015). Sword Coast Adventurer's Guide. (Wizards of the Coast), p. 83. ISBN 978-0786965809.
- ↑ 4.0 4.1 Anthony Herring, Jeff Grubb (1993). Player's Guide to the Forgotten Realms Campaign. (TSR, Inc.), p. 54. ISBN 1-56076-695-6.
- ↑ Jeff Grubb, Ed Greenwood and Karen S. Martin (1987). Forgotten Realms Campaign Set (Cyclopedia of the Realms). (TSR, Inc), p. 86. ISBN 0-8803-8472-7.
- ↑ Ed Greenwood (2014-08-27). The Vellurith, Part One. Forging the Realms. Wizards of the Coast. Archived from the original on 2016-06-14. Retrieved on 2017-08-27.
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