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Trout, commonly referred to as burslake or slake, was a common variety of fish in the continent of Faerûn.[2]

Species[]

Szorp[]

Szorp were a troutlike fish found in the Delimbiyr. Usually brown in color, their white flesh was very tasty and was a staple food in Loudwater as well as a favored delicacy in the more opulent taverns of Waterdeep.[3][4]

Knucklehead[]

KnuckleHead2

A huge knucklehead trout on a plaque.

The knucklehead trout was a fish unique to Icewind Dale's three lakes: Lac Dinneshere, Maer Dualdon, and Redwaters.[5][6][7][8] Most notably, as their names suggested, they had heads the size of a fist, as well as spiny bones in the rest of the body. The bone was likened to ivory in coloration and general appearance.[6][8] The knucklehead itself was seen as silvery[9][10] or reddish and silver in hue.[1][note 1]

Scrimshaw art carved from the head bones of the knucklehead was a primary product of the Ten Towns of Icewind Dale.[11][10] In fact, discovery of knucklehead bone and the art of scrimshaw led to the foundation of the Ten Towns, as it brought traders to the region. The trade made living in the cold northern land financially viable.[8] Fishermen bringing back a good catch of knucklehead for food and scrimshaw was a highlight of daily life in the dale[12] and skilled scrimshanders were well-respected and influential.[6][8]

Appendix[]

Notes[]

  1. This discrepancy in coloration may be explained by different species of knucklehead or changes in color during spawning season, just as real trout do.

Appearances[]

Gallery[]

External Links[]

References[]

  1. 1.0 1.1 1.2 1.3 Christopher Perkins (September 2020). Icewind Dale: Rime of the Frostmaiden. Edited by Kim Mohan. (Wizards of the Coast), p. 295. ISBN 978-0786966981.
  2. Ed Greenwood (November 2000). “The New Adventures of Volo: Dragonwing Stew”. In Dave Gross ed. Dragon #277 (Wizards of the Coast), p. 93.
  3. Eric L. Boyd (2006-05-03). Environs of Waterdeep (Zipped PDF). Web Enhancement for City of Splendors: Waterdeep. Wizards of the Coast. p. 6. Archived from the original on 2016-08-16. Retrieved on 2009-10-07.
  4. Ed Greenwood (1987). Waterdeep and the North. (TSR, Inc), p. 4. ISBN 0-88038-490-5.
  5. Jennell Jaquays (1988). The Savage Frontier. (TSR, Inc), p. 47. ISBN 0-88038-593-6.
  6. 6.0 6.1 6.2 Ed Greenwood (1993). Volo's Guide to the North. (TSR, Inc), p. 149. ISBN 1-5607-6678-6.
  7. slade, et al. (April 1996). “The Wilderness”. In James Butler ed. The North: Guide to the Savage Frontier (TSR, Inc.), pp. 40–41. ISBN 0-7869-0391-0.
  8. 8.0 8.1 8.2 8.3 slade, et al. (April 1996). “Cities & Civilization”. In James Butler ed. The North: Guide to the Savage Frontier (TSR, Inc.), p. 29. ISBN 0-7869-0391-0.
  9. R.A. Salvatore (January 1988). The Crystal Shard. (TSR, Inc), chap. 2, p. ?. ISBN 0-88038-535-9.
  10. 10.0 10.1 Black Isle Studios (June 2000). Designed by Matt Norton. Icewind Dale. Interplay.
  11. Jennell Jaquays (1988). The Savage Frontier. (TSR, Inc), p. 33. ISBN 0-88038-593-6.
  12. Ed Greenwood (1993). Volo's Guide to the North. (TSR, Inc), p. 151. ISBN 1-5607-6678-6.
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