Tu'narath was a githyanki city in the Astral Plane that was built upon the body of a long dead six-armed deity. The githyanki scorned religion, so did not care about this, and settled here for convenience.
Geography[edit | edit source]
The city of Tu'narath was a floating mass surrounded by stony motes and drifting bergs. The buildings of the city occupied the entire surface, even underneath. Streets littered the cities, full to the brim with merchant stands, fortresses, and tall towers.
Tu'narath had six large constructed arms, each of which acted as a docking station.
History[edit | edit source]
Tu'narath was built on top of the corpse of a long-dead deity referred to by Vlaakith as "The One in the Void". This deity was believed to have been dead since long before Gith had freed the gith race from the mind flayers. However, even millennia after its demise, the deity was thought to still possess some spark of divinity. This thought was mostly due to the occasional earthquakes that occurred throughout the city.
In the late 15th century DR, groups of Red Wizards of Thay ventured into the underground dungeons of Tu'narath in search of artifacts and remains of The One in the Void, escorted by githyanki knights. In one of those expeditions, the wizards retrieved a large adamantine container that pulsed and resounded as if it contained a large beating heart.
Rumors & Legends[edit | edit source]
It was rumored that the underground of Tu'narath contained a hidden fortress, inhabited by an unknown demigod who dwelt in the corpse of The One in the Void since before the arrival of the githyanki.
Appendix[edit | edit source]
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Appearances[edit | edit source]
External Links[edit | edit source]
References[edit | edit source]
- Robert J. Schwalb (July 2009). “Tu’narath City of Death”. In Chris Youngs ed. Dragon #377 (Wizards of the Coast), pp. 16–28.
- Mike Mearls, Jeremy Crawford (May 29, 2018). Mordenkainen's Tome of Foes. Edited by Kim Mohan, Michele Carter. (Wizards of the Coast), pp. 91–92. ISBN 978-0786966240.
- Christopher Perkins (July 2003). “The Lich-Queen's Beloved”. In Chris Thomasson ed. Dungeon #100 (Paizo Publishing), pp. 101–102.
- Rob Heinsoo, et al. (April 2010). The Plane Above. Edited by Cal Moore, et al. (Wizards of the Coast), p. 147. ISBN 978-07869-5392-9.
- Christopher Perkins (July 2003). “The Lich-Queen's Beloved”. In Chris Thomasson ed. Dungeon #100 (Paizo Publishing), p. 98.
Connections[edit | edit source]
Prime Material plane • Feywild • Shadowfell • Fugue Plane
Transitive Planes: Astral Plane • Ethereal plane
Inner Planes: Elemental Plane of Air • Elemental Plane of Water • Elemental Plane of Earth • Elemental Plane of Fire • Elemental Chaos
Para-Elemental Planes: Frostfell • Swamp of Oblivion • Fountains of Creation • Great Conflagration
Quasi-Elemental Planes: Lightning • Radiance • Minerals • Steam • Vacuum • Ash • Dust • Salt
Outer Planes: Arcadia • Mount Celestia • Bytopia • Elysium • Beastlands • Arborea • Ysgard • Limbo •
Pandemonium • Abyss (Layers) • Carceri • Hades • Gehenna • Nine Hells • Acheron • Mechanus
Energy planes: Positive Energy plane • Negative Energy plane
Planar Pathways: Infinite Staircase • Oceanus • Mount Olympus • Styx • Yggdrasil
Prime Material plane • Cynosure • Fugue Plane
Transitive Planes: Astral Plane • Ethereal plane • Plane of Shadow • Spirit World
Celestial Outer Planes: Arvandor • Brightwater • Dwarfhome • Dweomerheart • Gates of the Moon • Golden Hills • Green Fields • House of Knowledge • House of the Triad
Fiendish Outer Planes: Abyss (Layers) • Barrens of Doom and Despair • Blood Rift • Clangor • Deep Caverns • Demonweb Pits • Fated Depths • Fury's Heart • Hammergrim • Nine Hells • Nishrek • Supreme Throne
Neutral Outer Planes: Dragon Eyrie • Heliopolis • House of Nature • Jotunheim • Warrior's Rest
Inner Planes: Elemental Plane of Air • Elemental Plane of Earth • Elemental Plane of Fire • Elemental Plane of Water • Positive Energy plane • Negative Energy plane
Planar Pathways: Infinite Staircase • River of Blood • World Tree
Prime Material plane
Fundamental planes: Astral Sea • Elemental Chaos
Astral dominions: Arvandor • Banehold • Celestia • Cynosure • Deep Wilds • Demonweb Pits • Dismal Caverns • Dwarfhome • Eternal Sun • Fugue Plane • Gates of the Moon • Green Fields • House of Knowledge • Nine Hells • Nishrek • Supreme Throne • Towers of Night • Tu'narath • Warrior's Rest
Elemental realms: Abyss (Layers) • City of Brass • Cresting Spires • Fimbulwinter • Hidden Realm • Muspelheim • Root Hold • Sky Home • Steading • Thraotor • Undying Pyre • Zerthadlun
Parallel planes: Feywild • Shadowfell
Anomalous planes: Far Realm