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{{Location
 
{{Location
 
| image = [[Image:Tethyr peninsula.png|250px]]
 
| image = [[Image:Tethyr peninsula.png|250px]]
| caption = Map of the Tethyr Peninsula showing Tulmene
+
| caption = ''Map of the Tethyr Peninsula showing Tulmene.''
 
| name = Tulmene
 
| name = Tulmene
| aliases = Tulmere<ref group="note">The map and index in [[The Forgotten Realms Atlas]] refers to the town as Tulmere. It's unclear if this is an alias, inconsistency or a typo.</ref>
+
| aliases = Tulmere<ref group="note">The map and index in ''[[The Forgotten Realms Atlas]]'' refers to the town as "Tulmere". It's unclear if this is an alias, an inconsistency, or a typo.</ref>
 
| type = Village/port
 
| type = Village/port
 
| size =
 
| size =
| area = [[Tethyr]]
+
| area = [[Fyraven]], [[Cape Velen]], [[Tethyr]]
 
| languages = [[Common]]<ref>{{Cite book/Lands of Intrigue/Tethyr|5}}</ref>
 
| languages = [[Common]]<ref>{{Cite book/Lands of Intrigue/Tethyr|5}}</ref>
 
| races = {{percentage table|[[Humans]]|94|[[Halflings]]|6}}
 
| races = {{percentage table|[[Humans]]|94|[[Halflings]]|6}}
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| popyear2 = 1370
 
| popyear2 = 1370
 
| exports = Shipbuilding, fish
 
| exports = Shipbuilding, fish
| allegiances = [[Nelanther Isles|Nelanther Isle]] pirates, [[Velen]].
+
| allegiances = [[Nelanther Isles|Nelanther Isle]] pirates, [[Velen]]
 
| government =
 
| government =
 
| rulertype = Mayor
 
| rulertype = Mayor
| ruler1 = Jos Knightson<ref name="LoI-T-p61">{{Cite book/Lands of Intrigue/Tethyr|61}}</ref>
+
| ruler1 = [[Jos Knightson]]<ref name="LoI-T-p61">{{Cite book/Lands of Intrigue/Tethyr|61}}</ref>
 
| ruleryear1 = 1370
 
| ruleryear1 = 1370
 
| ruler2 =
 
| ruler2 =
Line 32: Line 32:
 
| items =
 
| items =
 
}}
 
}}
Tulmene was a small settlement on the south coast of the Tethyr Peninsula. Tulmene was known for being the largest fishing villages in the region. The village also occasionally traded goods with merchants.<ref name="EoS-p40">{{Cite book/Empires of the Sands|40}}</ref>
+
'''Tulmene''' was a small settlement on the south coast of the [[Tethyr Peninsula]]. Tulmene was known for being the largest fishing village in the region. The village also occasionally traded goods with merchants.<ref name="EoS-p40">{{Cite book/Empires of the Sands|40}}</ref>
   
 
==History==
 
==History==
By [[1357 DR]], Tulmene was one of the few settlements on the Tethyr Peninsula that had escaped attack by the [[Nelanther Isles|Nelanther]] pirates. This was due to a secret agreement with the pirates. In exchange for immunity from the pirates, Sundene regualrly provided them with information on the movements of the merchant ships in [[The Race]]. In order to gather such intelligence, the Tulmene fishing fleet effectively acted a vast scouting network.<ref name="EoS-p40"/>
+
By [[1357 DR]], Tulmene was one of the few settlements on the Tethyr Peninsula that had escaped attack by the [[Nelanther Isles|Nelanther]] pirates. This was due to a secret agreement with the pirates. In exchange for immunity from the pirates, Tulmene regularly provided them with information on the movements of merchant ships in [[The Race]]. In order to gather such intelligence, the Tulmene fishing fleet effectively acted as a vast scouting network.<ref name="EoS-p40"/>
   
In [[1358 DR]] an inhabitnet of Tulmene named Boltborm witnessed the [[Red Knight]] defending [[Tethyr]].<ref>{{Cite book/The Grand History of the Realms|143}}</ref>
+
In [[1358 DR]], an inhabitant of Tulmene named [[Boltborm]] witnessed the [[Red Knight]] defending [[Tethyr]].<ref>{{Cite book/The Grand History of the Realms|143}}</ref>
   
When [[Zaranda Star|Queen Zaranda]] visited Tulmene in [[Eleasias]] of [[1367 DR]] she quickly discovered the pirates operating there.<ref name="LoI-T-p60">{{Cite book/Lands of Intrigue/Tethyr|60}}</ref> After confronting the mayor and battling the pirates at the docks in a chaotic skirmish, Zaranda appointed the honest guard Jos Knightson as the new mayor.<ref name="LoI-T-p61"/> With the pirates gone, law and order was restored.<ref>{{Cite book/Lands of Intrigue/Tethyr|40}}</ref> Without the prosperous trade from the pirates, Tulmere saw a drop in wealth and quality of life. This led some inhabitants to resent Queen Zaranda's actions.<ref name="LoI-T-p60"/>
+
When [[Zaranda Star|Queen Zaranda]] visited Tulmene in [[Eleasias]] of [[1367 DR]], she quickly discovered the pirates operating there.<ref name="LoI-T-p60">{{Cite book/Lands of Intrigue/Tethyr|60}}</ref> After confronting the mayor and battling the pirates at the docks in a chaotic skirmish, Zaranda appointed the honest guard [[Jos Knightson]] as the new mayor.<ref name="LoI-T-p61"/> With the pirates gone, law and order was restored.<ref>{{Cite book/Lands of Intrigue/Tethyr|40}}</ref> Without the prosperous trade from the pirates, Tulmere saw a drop in wealth and quality of life. This led some inhabitants to resent Queen Zaranda's actions.<ref name="LoI-T-p60"/>
   
By [[1370 DR]] many of the citezens had grown accustomed the the lawful life of Tulmene but some still continued to chase dealings with pirates. Jakar Pyllam, Junior (son of the upstanding and honest Jakar Pyllam, Senior) had reestablished dealings with some of the pirates. Jakar sold at least one tenth of the new ships from his father's shipyard to the pirates. He was able to get away with it by claiming that these ships were "lost at sea" or "captured by pirates" on their maiden voyages when they were infact already paid for by the pirates in secret. Guildmaster Tormos Ollday also continued to trade with pirates instead usingh several front businesses.<ref name="LoI-T-p60"/> The mayor of Tulmere secretly encouraged connections with the pirates after being blackmailed when his daughter was kidnapped.<ref name="LoI-T-p61"/>
+
By [[1370 DR]], many of the citizens had grown accustomed to the lawful life of Tulmene, but some still continued to chase dealings with pirates. [[Jakar Pyllam, Junior]] (son of the upstanding and honest [[Jakar Pyllam, Senior]]) had reestablished dealings with some of the pirates. Jakar sold at least one tenth of the new ships from his father's shipyard to the pirates. He was able to get away with it by claiming that these ships were "lost at sea" or "captured by pirates" on their maiden voyages when they were in fact already paid for by the pirates in secret. Guildmaster [[Tormos Ollday]] also continued to trade with pirates, instead using several front businesses.<ref name="LoI-T-p60"/> The mayor of Tulmere himself secretly encouraged connections with the pirates after being blackmailed when his daughter was kidnapped.<ref name="LoI-T-p61"/>
   
 
==Culture==
 
==Culture==
 
Despite Tulmene being home to more experienced sailors, the fishermen of Tulmene and [[Port Kir]] fostered a rivalry. This rivalry was adopted by the citizens of the two fishing villages and sometimes led to conflict.<ref name="LoI-T-p60"/>
 
Despite Tulmene being home to more experienced sailors, the fishermen of Tulmene and [[Port Kir]] fostered a rivalry. This rivalry was adopted by the citizens of the two fishing villages and sometimes led to conflict.<ref name="LoI-T-p60"/>
   
After the destructive battle between the amassed forces of Queen Zaranda and the pirates in 1367 DR, two docks and a ship had been razed due to the use of smoke powder. As a result smoke powder is now illegal in Tulmene.<ref name="LoI-T-p61"/>
+
After the destructive battle between the massed forces of Queen Zaranda and the pirates in 1367 DR, two docks and a ship had been razed, due to the use of [[smoke powder]]. As a result, smoke powder was thereafter illegal in Tulmene.<ref name="LoI-T-p61"/>
   
The Black Dog of Murtaan haunted the last docking berth on Deadman's Dock. People approaching the ship docked there would hear the snarling of the hound. Continuing to approach would lead the eyes and features of the dog to form until it was able to chase away intruders.<ref name="LoI-T-p61"/>
+
The [[Black Dog of Murtaan]] haunted the last docking berth on Deadman's Dock. People approaching a ship docked there would hear the snarling of the hound. Continuing to approach would lead the eyes and features of the dog to form until it was able to chase away intruders.<ref name="LoI-T-p61"/>
   
  +
==Places of interest==
==Landmarks==
 
===Places of interest===
+
===Landmarks===
;Pyllam Shipyards
+
;[[Pyllam Shipyards]]
:One of the most prominent shipyards in Tulmene, the Pyllam Shipyards was created and owned by Jakar Pyllam, Senior. Having started his life as a beggar, Jakar sympathised with the unemployed and would always employ anyone he met who was out of work.<ref name="LoI-T-p61"/>
+
:One of the most prominent shipyards in Tulmene, the Pyllam Shipyards were created and owned by Jakar Pyllam, Senior. Having started his life as a beggar, Jakar sympathized with the unemployed and would always employ anyone he met who was out of work.<ref name="LoI-T-p61"/>
 
;Fishermen's Warehouse
 
;Fishermen's Warehouse
 
:Used by the Guild of Fishmongers and the fishermen of Tulmene, this warehouse was the largest on the eastern docks.<ref name="LoI-T-p60"/>
 
:Used by the Guild of Fishmongers and the fishermen of Tulmene, this warehouse was the largest on the eastern docks.<ref name="LoI-T-p60"/>
;The Wavelord’s House
+
;The [[Wavelord's House]]
:After the church of [[Umberlee]] was burned by the pirates during their battle with Queen Zarandan 1367 DR, the building was restored as a temple to [[Valkur]]. Ilmar N'Rys became the local priest and Within a year the temple had a steady flock.<ref name="LoI-T-p60"/>
+
:After the church of [[Umberlee]] was burned by the pirates during their battle with Queen Zaranda in 1367 DR, the building was restored as a temple to [[Valkur]]. [[Ilmar N'Rys]] became the local priest and within a year the temple had a steady flock.<ref name="LoI-T-p60"/>
  +
 
===Taverns===
 
===Taverns===
;Tulmene’s Tower
+
;[[Tulmene's Tower]]
:In 1370 DR this tavern was one largest buildings in Tulmene, spanning over 4 storeys. Tulmene's Tower serves high quality food and drink with a price to match. The owner, Gevaal Tylemn, was so grateful to Zaranda for liberating Tulmene of pirates that he offers free accommodation to any passing royalty.<ref name="LoI-T-p61"/>
+
:In 1370 DR, this tavern was one of the largest buildings in Tulmene, spanning over four stories. Tulmene's Tower served high-quality food and drink with a price to match. The owner, [[Gevaal Tylemn]], was so grateful to Zaranda for liberating Tulmene of pirates that he offered free accommodation to any passing royalty.<ref name="LoI-T-p61"/>
;The Fast Sails
+
;[[The Fast Sails]]
:Known as one of the fairest prices taverns in Tulmene, The Fast Sails was opened and run by a retired sailor named Jaxom Lestar. Jaxom was known for his friendliness and honesty and would punish thieves or conmen harshly if he caught them.<ref name="LoI-T-p61"/>
+
:Known as one of the fairest-priced taverns in Tulmene, The Fast Sails was opened and run by a retired sailor named [[Jaxom Lestar]]. Jaxom was known for his friendliness and honesty and would punish thieves or con-men harshly if he caught them.<ref name="LoI-T-p61"/>
;The Five Daggers
+
;[[The Five Daggers]]
:Frequented by experienced sailors and cutthroats, The Five Daggers didn't shy away from it's shady reputation. The walls were covered in soot, beer and even blood in places. The bar was kept by a [[Half-orc]] known as "Ears" who was known for sharing his extensive knowledge of local rumours and gossip for a price.<ref name="LoI-T-p61"/>
+
:Frequented by experienced sailors and cutthroats, The Five Daggers didn't shy away from its shady reputation. The walls were covered in soot, beer and even blood in places. The bar was kept by a [[half-orc]] known as "[[Ears]]" who was known for sharing his extensive knowledge of local rumors and gossip for a price.<ref name="LoI-T-p61"/>
  +
 
===Nearby===
 
===Nearby===
;Monguldarath
+
;[[Monguldarath]]
:Surrounded by trees, this keep sits about 5 miles east of Tulmene. It was bequeathed to Count Tanar Keelson by Queen Zeranda. The keep was home to a number of ghosts but they never bothered Count Tanar.<ref name="LoI-T-p60"/>
+
:Surrounded by trees, this keep sat about 5 miles (8 kilometers) east of Tulmene. It was bequeathed to Count [[Tanar Keelson]] by Queen Zaranda. The keep was home to a number of [[ghost]]s but they never bothered Count Tanar.<ref name="LoI-T-p60"/>
   
==Notes==
+
==Appendix==
  +
===Notes===
<references group=note/>
 
  +
{{Notes}}
   
==References==
+
===References===
 
{{refs}}
 
{{refs}}
 
[[Category:Villages]]
 
[[Category:Settlements]]
 
[[Category:Settlements]]
 
[[Category:Locations in Fyraven]]
  +
[[Category:Locations on Cape Velen]]
  +
[[Category:Locations on the Tethyr Peninsula]]
  +
[[Category:Locations on the Corsairs' Sea]]
 
[[Category:Locations in Tethyr]]
 
[[Category:Locations in Tethyr]]
 
[[Category:Locations in the Lands of Intrigue]]
 
[[Category:Locations in the Lands of Intrigue]]
 
[[Category:Locations in West Faerûn]]
 
[[Category:Locations in West Faerûn]]
 
[[Category:Locations in Faerûn]]
 
[[Category:Locations in Faerûn]]
[[Category:Locations]]
 
[[Category:Villages]]
 
 
[[Category:Locations on Toril]]
 
[[Category:Locations on Toril]]
  +
[[Category:Locations]]

Revision as of 09:42, 6 February 2017

Tulmene was a small settlement on the south coast of the Tethyr Peninsula. Tulmene was known for being the largest fishing village in the region. The village also occasionally traded goods with merchants.[3]

History

By 1357 DR, Tulmene was one of the few settlements on the Tethyr Peninsula that had escaped attack by the Nelanther pirates. This was due to a secret agreement with the pirates. In exchange for immunity from the pirates, Tulmene regularly provided them with information on the movements of merchant ships in The Race. In order to gather such intelligence, the Tulmene fishing fleet effectively acted as a vast scouting network.[3]

In 1358 DR, an inhabitant of Tulmene named Boltborm witnessed the Red Knight defending Tethyr.[4]

When Queen Zaranda visited Tulmene in Eleasias of 1367 DR, she quickly discovered the pirates operating there.[5] After confronting the mayor and battling the pirates at the docks in a chaotic skirmish, Zaranda appointed the honest guard Jos Knightson as the new mayor.[2] With the pirates gone, law and order was restored.[6] Without the prosperous trade from the pirates, Tulmere saw a drop in wealth and quality of life. This led some inhabitants to resent Queen Zaranda's actions.[5]

By 1370 DR, many of the citizens had grown accustomed to the lawful life of Tulmene, but some still continued to chase dealings with pirates. Jakar Pyllam, Junior (son of the upstanding and honest Jakar Pyllam, Senior) had reestablished dealings with some of the pirates. Jakar sold at least one tenth of the new ships from his father's shipyard to the pirates. He was able to get away with it by claiming that these ships were "lost at sea" or "captured by pirates" on their maiden voyages when they were in fact already paid for by the pirates in secret. Guildmaster Tormos Ollday also continued to trade with pirates, instead using several front businesses.[5] The mayor of Tulmere himself secretly encouraged connections with the pirates after being blackmailed when his daughter was kidnapped.[2]

Culture

Despite Tulmene being home to more experienced sailors, the fishermen of Tulmene and Port Kir fostered a rivalry. This rivalry was adopted by the citizens of the two fishing villages and sometimes led to conflict.[5]

After the destructive battle between the massed forces of Queen Zaranda and the pirates in 1367 DR, two docks and a ship had been razed, due to the use of smoke powder. As a result, smoke powder was thereafter illegal in Tulmene.[2]

The Black Dog of Murtaan haunted the last docking berth on Deadman's Dock. People approaching a ship docked there would hear the snarling of the hound. Continuing to approach would lead the eyes and features of the dog to form until it was able to chase away intruders.[2]

Places of interest

Landmarks

Pyllam Shipyards
One of the most prominent shipyards in Tulmene, the Pyllam Shipyards were created and owned by Jakar Pyllam, Senior. Having started his life as a beggar, Jakar sympathized with the unemployed and would always employ anyone he met who was out of work.[2]
Fishermen's Warehouse
Used by the Guild of Fishmongers and the fishermen of Tulmene, this warehouse was the largest on the eastern docks.[5]
The Wavelord's House
After the church of Umberlee was burned by the pirates during their battle with Queen Zaranda in 1367 DR, the building was restored as a temple to Valkur. Ilmar N'Rys became the local priest and within a year the temple had a steady flock.[5]

Taverns

Tulmene's Tower
In 1370 DR, this tavern was one of the largest buildings in Tulmene, spanning over four stories. Tulmene's Tower served high-quality food and drink with a price to match. The owner, Gevaal Tylemn, was so grateful to Zaranda for liberating Tulmene of pirates that he offered free accommodation to any passing royalty.[2]
The Fast Sails
Known as one of the fairest-priced taverns in Tulmene, The Fast Sails was opened and run by a retired sailor named Jaxom Lestar. Jaxom was known for his friendliness and honesty and would punish thieves or con-men harshly if he caught them.[2]
The Five Daggers
Frequented by experienced sailors and cutthroats, The Five Daggers didn't shy away from its shady reputation. The walls were covered in soot, beer and even blood in places. The bar was kept by a half-orc known as "Ears" who was known for sharing his extensive knowledge of local rumors and gossip for a price.[2]

Nearby

Monguldarath
Surrounded by trees, this keep sat about 5 miles (8 kilometers) east of Tulmene. It was bequeathed to Count Tanar Keelson by Queen Zaranda. The keep was home to a number of ghosts but they never bothered Count Tanar.[5]

Appendix

Notes

  1. The map and index in The Forgotten Realms Atlas refers to the town as "Tulmere". It's unclear if this is an alias, an inconsistency, or a typo.

References

  1. Steven E. Schend (August 1997). “Book One: Tethyr”. In Roger E. Moore ed. Lands of Intrigue (TSR, Inc.), p. 5. ISBN 0-7869-0697-9.
  2. 2.0 2.1 2.2 2.3 2.4 2.5 2.6 2.7 2.8 Steven E. Schend (August 1997). “Book One: Tethyr”. In Roger E. Moore ed. Lands of Intrigue (TSR, Inc.), p. 61. ISBN 0-7869-0697-9.
  3. 3.0 3.1 Scott Haring (1988). Empires of the Sands. (TSR, Inc), p. 40. ISBN 0-8803-8539-1.
  4. Brian R. James, Ed Greenwood (September 2007). The Grand History of the Realms. Edited by Kim Mohan, Penny Williams. (Wizards of the Coast), p. 143. ISBN 978-0-7869-4731-7.
  5. 5.0 5.1 5.2 5.3 5.4 5.5 5.6 Steven E. Schend (August 1997). “Book One: Tethyr”. In Roger E. Moore ed. Lands of Intrigue (TSR, Inc.), p. 60. ISBN 0-7869-0697-9.
  6. Steven E. Schend (August 1997). “Book One: Tethyr”. In Roger E. Moore ed. Lands of Intrigue (TSR, Inc.), p. 40. ISBN 0-7869-0697-9.