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Uncaged: Faces of Sigil is a 2nd-edition Advanced Dungeons & Dragons accessory. It is part of the Planescape campaign setting.

Who's Who... and Who's What

Everyone slides through Sigil sooner or later. But plenty of cutters call the Cage home, and it's their shops, trades, and peels that keep the jink flowing - and the bone-boxes flapping. A body's got to know who sells bogus goods, and who'll scrag him (or worse) just for the fun of it. 'Course, the trick is telling friend from foe. In Sigil, a fiery fiend ain't always a serpent, and a shining celestial ain't always a lamb.

This 128-page book provides Dungeon Masters with details on over 40 intriguing characters and groups found in Sigil, ready for immediate use in any Planescape campaign. Each entry features history, motivation, and secrets, along with complete game statistics and brand-new, full-color art. What's more, the stories are woven together throughout, creating a rich tapestry of relationships that brings Sigil alive. Among the unforgettable characters in these pages are:

  • Fell, the dabus who turned his back on the Lady of Pain.
  • Farrow, a shadow elf spy with 15 personalities - one for each faction.
  • Alluvius Ruskin, an old tiefling who sells keys for every portal imaginable.
  • Djhek'nlarr, a githyanki who dares map the Lady's dread Mazes.
  • The Will of the One, a gang of Signers out to revive a dead god.
Meet your neighbors - before they meet you!

Description[]

Uncaged: Faces of Sigil published by TSR, Inc. in 1996. This supplement was written by Monte Cook.

The supplement was centered around the city of Sigil. Uncaged: Faces of Sigil provided an in-depth look at the various factions, individuals, and groups that make up the city, as well as the challenges and dangers that players might encounter while exploring its many layers.

The book was divided into several chapters, each of which explored a different aspect of life in Sigil. These chapters covered topics such as the various factions and factions leaders that operate within the city, the important landmarks and buildings of Sigil, and the many planar portals and gateways that connect the city to other planes of existence.

One of the key features of Uncaged: Faces of Sigil is its focus on storytelling and roleplaying. Each adventure is designed to encourage players to engage with the world and its inhabitants, and to explore the many facets of life in Sigil. The book includes a diverse cast of non-player characters, each with their own motivations, personalities, and backstories, as well as a variety of settings and environments to explore.

Uncaged: Faces of Sigil also provided players and Dungeon Masters with a wealth of new character options, magical items, and spells that were specifically tailored to the Planescape setting. The book introduced new character races, including tieflings and aasimar, as well as new character classes such as the Doomguard and the Xaositect.

Overall, Uncaged: Faces of Sigil was a comprehensive and detailed supplement for the Planescape setting, offering players and Dungeon Masters a wealth of new content and mechanics to explore and use in their campaigns.

Contents[]

  • Introduction
  • A'Kin
  • Authochon The Bellringer
  • Black Marian
  • Kesto Brighteyes
  • Cirily
  • Wooly Cupgrass
  • Djhek'Nlark
  • Adamok Ebon
  • Estavan
  • Farrow
  • Fell
  • Judge Gabberslug
  • The Grixitt
  • Harys Hatchis
  • Iarmid
  • Jemorillie The Exile
  • Koe
  • Kylie
  • Lissandra The Gate-Seeker
  • Ly'Kritch
  • Milori
  • Morvun and Phineas
  • "Sly" Nye
  • Omott
  • Parakk The Ratcatcher
  • Path
  • Qaida
  • Rule-Of-Three
  • Alluvius Rusein
  • Saure
  • Seamusxanthuszenus
  • Shemeshka The Marauder
  • Tarholt
  • Tripicus
  • Unity-Of-rings
  • The Us
  • Verden
  • The Will of the One
  • Xideous
  • Ylem
  • Zadaka
  • An Appendix

Gallery[]

Credits[]

  • Designer: Ray Vallese
  • Editor: Michele Carter
  • Cover Artist: Robh Ruppel
  • Interior Artist: Tony DiTerlizzi
  • Cartographer: Rob Lazzaretti
  • Typography: Angelika Lokotz
  • Border Artist: Robert Repp
  • Dabus Pictograms: Diesel
  • Conceptual Artist: Dana Knutson
  • Graphics Design: Dawn Murin
  • Art Direction: Bruce Zamjahn
  • Electronic Prepress Coordination: Dave Conant
  • Creative Direction: Andria Hayday
  • Special Thanks: Rich Baker, Wolfgang Baur, Tim Beach, Michele Carter, Monte Cook, 'Zeb Cook, Dale Donovan, Don Hein, Colin McComb, J.M. Salshury, Bill Slavicsek, Lester Smith, and Rick Swan

Appendix[]

See Also[]

External links[]

Disclaimer: The views expressed in the following links do not necessarily represent the views of the editors of this wiki, nor does any lore presented necessarily adhere to established canon.

Connections[]

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