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The '''Underdark circle''' was a [[druid circle]] associated with life underground in the vast caverns and passages of the [[Underdark]]. Druids who took up the cause of nature in such a region had an affinity for this circle and the suite of spells that came to them without cost (they could cast them at any time without having to prepare them in advance).<ref name="PHB5e-68">{{Cite book/Player's Handbook 5th edition|68}}</ref> |
The '''Underdark circle''' was a [[druid circle]] associated with life underground in the vast caverns and passages of the [[Underdark]]. Druids who took up the cause of nature in such a region had an affinity for this circle and the suite of spells that came to them without cost (they could cast them at any time without having to prepare them in advance).<ref name="PHB5e-68">{{Cite book/Player's Handbook 5th edition|68}}</ref> |
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Revision as of 23:27, 1 August 2020
This article or section contains Dungeons & Dragons gameplay mechanics in violation of the "no crunch" rule. Please help improve this article by removing the relevant information or rewriting it so as to reflect an in-universe perspective. |
The Underdark circle was a druid circle associated with life underground in the vast caverns and passages of the Underdark. Druids who took up the cause of nature in such a region had an affinity for this circle and the suite of spells that came to them without cost (they could cast them at any time without having to prepare them in advance).[1]
Underdark circle spells
- 2nd level
- spider climb, web
- 3rd level
- gaseous form, stinking cloud
- 4th level
- greater invisibility, stone shape
- 5th level
- insect plague, cloudkill
References
- ↑ Mike Mearls, Jeremy Crawford (2014). Player's Handbook 5th edition. (Wizards of the Coast), p. 68. ISBN 978-0-7869-6560-1.