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Unfinished Business is a one round adventure module set in the Living City organized play program. It was published in May 1996 and was Part I of the Unfinished Business storyline. The module is intended for adventurers of any level.

Synopsis[]

As the High Murderer, once noble Anton D'Magus, now known as the Dark Lord, was brought to justice, a group of adventurers of the Living City failed to stop the enemy of Ravens Bluff. Soon after, the heroes are confronted by the mysterious chronomancer named Terra Moortain from the Dimension of Time. She showed the adventurers visions of the future that they unleashed – the Dark Lord Anton D'Magus would eventually come to claim Zhentil Keep as his own and lay waste to the Dalelands first, then to the Forest Kingdom of Cormyr, and eventually destroying the city of Ravens Bluff. To protect the Realms and fix the timeline, Terra sent the adventurers back in time to the very beginning of the adventure that led to Lord D'Magus's escape. The heroes retained no memory of the meeting with the chronomancer but would experience strong feelings of deja vu as they retreaded their steps. Unbeknownst to all, Anton D'Magus received a similar warning from another chronometer, and the future was already being changed. The adventurers of the Living City traveled to the Magus Keep to face the Dark Lord and bring him to justice. The confrontation went differently this way, and after a series of traps and an ambush, Anton was slain, the dark future of all Faerûn was undone.

Index[]

Click here for complete page index.

Characters[]

Anton D'MagusBreaCarmanstosDonavan BlackforgeLionel BarrystonMeganMurgoPardenarSprite (Plane of Time)Terra MoortainTrenvis Marduke
Referenced only
Clio HesperinElminsterFred FarberJacinth MoonspringKhelben BlackstaffManshoonMiles VorenTerrin Jolane

Creatures[]

displacer beastfire beetlegriffonhorseowlbear

Locations[]

Magus KeepRavens BluffRed Griffon
Referenced only
CormyrCrow's EndDalelandsDimension of TimeZhentil Keep

Organizations[]

City Guard (Ravens Bluff)Guardians

Magic[]

Items
armbands of defensehelm of alignment changegem of harmful spell wardingpotion of healingpotion of invisibilitypotion of ogre strengthpotion of polymorph selfring of shocking graspSpellbreaker
Spells
affect normal firesanti-magic shellblindnessburning handsdetect invisibilityfaerie firefireballhold monsterinvisibilitymagic missileminor globe of invulnerabilitymirror imagephantasmal forceshoutsuggestiontelekinesisteleportwalls of force

Religion[]

DenierOghma

Miscellaneous[]

Armor & Clothing
chain mailhelmetleather armorstudded leather
Food & Drink
marjoram
Materials
goldoaksilver
Weapons
bracer bladecrossbowhalberdhammerlongswordshort sword
Other
chronomancerLaws of ParadoxmanureRavens Bluff Trumpeter
Referenced only
candlelamp oil

Appendix[]

Notes[]

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