The Unicorn Run was a river that started somewhere in the Star Mounts in the High Forest and joined the River Delimbiyr near Secomber.[1][2][3]
“
I know why bards who see this river sing of it for the rest of their lives. It is certainly one of the most beautiful regions of all Faerun.
”
Description[]
According to legends, each of the natural races emerged from Chauntea's womb at the Unicorn Run's source, and traveled down it to the outside world. Whether or not this was true is unclear. To elves, korreds, and halflings, the Unicorn Run was sacred to life and a site of purity. All three races placed taboos on extended trips up the river out of fear that if the river was fouled, no new races would ever be born on Toril again.[4][5]
Appendix[]
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Appearances[]
Adventures
Referenced only
Hellgate Keep
Hellgate Keep
Novels & Short Stories
Gamebooks
Referenced only
Spawn of Dragonspear
Spawn of Dragonspear
Video Games
External Links[]
History of the Unicorn Run article at the Baldur's Gate Wiki, a wiki for the Baldur's Gate games.
Gallery[]
The Unicorn Run, c. 1370 DR. Click to enlarge.
References[]
- ↑ 1.0 1.1 1.2 Jennell Jaquays (1988). The Savage Frontier. (TSR, Inc), p. 51. ISBN 0-88038-593-6.
- ↑ 2.0 2.1 slade, et al. (April 1996). “The Wilderness”. In James Butler ed. The North: Guide to the Savage Frontier (TSR, Inc.), p. 57. ISBN 0-7869-0391-0.
- ↑ 3.0 3.1 Ed Greenwood, Sean K. Reynolds, Skip Williams, Rob Heinsoo (June 2001). Forgotten Realms Campaign Setting 3rd edition. (Wizards of the Coast), pp. 165–166. ISBN 0-7869-1836-5.
- ↑ Julia Martin, Eric L. Boyd (March 1996). Faiths & Avatars. (TSR, Inc.), p. 48. ISBN 978-0786903849.
- ↑ BioWare (December 1998). Designed by James Ohlen. Baldur's Gate. Black Isle Studios.
