Universal spells were spells not associated with any school, though they were sometimes collectively called the school of universal magic. Only a small number of spells fit this description, including permanency, prestidigitation, and wish. They could be learned by all wizards, no matter their specialization.
Universal province[edit | edit source]
Universal spells were distinct from the much larger number of spells belonging to the universal province in the Zakharan system of dividing spells into elemental provinces rather than the eight commonly recognized schools.
Appendix[edit | edit source]
See also[edit | edit source]
References[edit | edit source]
- Jonathan Tweet, Monte Cook, Skip Williams (August 2000). Player's Handbook 3rd edition. (Wizards of the Coast), p. 172. ISBN 0-7869-1551-4.
- Richard Baker (1996). Player's Option: Spells & Magic. (TSR, Inc), pp. 13, 180. ISBN 0-7869-0394-5.
- Jeff Grubb and Andria Hayday (April 1992). Arabian Adventures. (TSR, Inc), pp. 111, 152–153. ISBN 978-1560763581.
Schools of effect
Air • Earth • Fire • Water • Dimension • Incantation • Shadow
Schools of thaumaturgy
Artifice • Song • Wild magic
Zakharan provinces of magic
Flame • Sand • Sea • Wind • Universal
Netherese Fields of Mythal
Inventive • Mentalism • Variation
Chronomancy • Hishna • Pluma • Paths of power