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Vampires were a type of undead that fed on blood. They were one of the most feared and powerful undead creatures.[1][2]

DescriptionEdit

A vampire looked very much like it did when alive, but with paler skin, hardened and feral features giving them a predatory aspect, and red eyes that were hard to forget. Their hands were clawed.[2]

They did not cast shadows and had no reflections in mirrors.[2]

PersonalityEdit

Vampires enjoyed fine things and engaging in decadent behavior, sharing such habits with liches. A vampire was always a creature of evil. If it was not evil in life, it became so in undeath.[2]

PowersEdit

A vampire retained all the abilities it had in life, and it gained the ability to drain blood and life energy, and to dominate other creatures with its gaze. A vampire could also command rats, bats, and wolves, or take the form of those creatures.[2]

WeaknessesEdit

They were eternally bound to their coffins and the unholy earth where they were buried.[2]

Vampires could not tolerate the smell of garlic and would not voluntarily enter an area with a strong odor of it.[2]

CreationEdit

A new vampire was created when another vampire drained the life out of a living creature. A humanoid or monstrous humanoid could become a vampire.[2]

Half-vampires could be created in one of two ways. First, in some rare cases, a vampire could consume enough blood that they could breed with a humanoid or monstrous humanoid, creating half-vampire offspring. Second, in even rarer cases, if a pregnant mother survived having her blood drained by a vampire, her unborn could be "tainted" with vampirism instead.[9]

Master vampires were vampires that had perfected the art of taking spawn, and as a result, could lead large gangs of them. They usually had one chosen spawn that was much better than the others. However, all of a master vampire's spawn were better than the norm: stronger, faster, and more numerous.[10]

ActivitiesEdit

They plotted always to empower themselves and produce spawn that would spread across the world.[2]

VarietiesEdit

Notable VampiresEdit

AppendixEdit

NotesEdit

The Lords of Darkness (1988) accessory described a "greater vampire" which was created from the life-draining kiss of a succubus. A greater vampire had all the abilities of a lesser vampire and could also move about freely in daylight, allowing it to take on the persona of a normal person, usually a wealthy individual. During the hours of daylight, the greater vampire retained its superior strength and spell immunities but could not use any of its special abilities such as life-drain, shapeshifting, or gaseous form.[11]

AppearancesEdit

Adventures
Board Games
Comics
Novels
Video Games

Further ReadingEdit

External linksEdit

ReferencesEdit

  1. 1.0 1.1 1.2 Gary Gygax (December 1977). Monster Manual, 1st edition. (TSR, Inc), p. 99. ISBN 0-9356-9600-8.
  2. 2.00 2.01 2.02 2.03 2.04 2.05 2.06 2.07 2.08 2.09 2.10 2.11 2.12 2.13 2.14 Skip Williams, Jonathan Tweet, Monte Cook (July 2003). Monster Manual 3.5. (Wizards of the Coast), pp. 250–253. ISBN 0-7869-2893-X.
  3. Mike Mearls, Claudio Pozas, Robert J. Schwalb (April 2011). Heroes of Shadow. (Wizards of the Coast), pp. 49–62. ISBN 978-0-7869-5745-3.
  4. Wizards RPG Team (2014). Monster Manual 5th edition. (Wizards of the Coast), p. 297. ISBN 978-0786965614.
  5. 5.0 5.1 Mike Mearls, Stephen Schubert, James Wyatt (June 2008). Monster Manual 4th edition. (Wizards of the Coast), pp. 258–259. ISBN 978-0-7869-4852-9.
  6. 6.0 6.1 David "Zeb" Cook et al. (1989). Monstrous Compendium Volume One. (TSR, Inc). ISBN 0-8803-8738-6.
  7. Mike Mearls, Stephen Schubert, James Wyatt (June 2008). Monster Manual 4th edition. (Wizards of the Coast), p. 258. ISBN 978-0-7869-4852-9.
  8. Skip Williams, Jonathan Tweet, Monte Cook (July 2003). Monster Manual 3.5. (Wizards of the Coast), p. 253. ISBN 0-7869-2893-X.
  9. Andy Collins, Bruce R. Cordell (October 2004). Libris Mortis: The Book of Undead. (Wizards of the Coast), p. 106. ISBN 0-7869-3433-6.
  10. Andy Collins, Bruce R. Cordell (October 2004). Libris Mortis: The Book of Undead. (Wizards of the Coast), pp. 55–56. ISBN 0-7869-3433-6.
  11. Ed Greenwood et al. (1989). Lords of Darkness. (TSR, Inc), p. 49. ISBN 0-88038-622-3.

ConnectionsEdit

Shadow Spellcasters
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