Verbeegs (pronounced: /vɜːrˈbigz/ vur-BEEGZ) were giant-kin and were also sometimes known as human behemoths because they resembled humans more than any other giant race. Verbeegs were accomplished spear-fighters.
A verbeeg was usually chaotic neutral or chaotic evil. They were typically smarter than most other types of giants, and were often found leading or bullying hill giants and ogres. They used their extreme cunning to their advantage where possible.
Being conniving, these giants still possessed a certain sense of honor. They often followed their own rules: never give a sucker a break, and always keep your word. Verbeegs often worded their promises and turns of phrase so they were able to get out of pledging things they did not want to follow up on.
A verbeeg used their cunning intelligence to mislead their prey by playing on their expectations - mimicking in their actions and speech ogres and hill giants. When the victims of deception assumed perceived superiority or thinking the verbeeg outwitted, the giants turned the tables on them. They often manipulated the prey's honor, fairness, and justice using them against the victims.
Due to their close resemblance to humans the verbeeg were known to be highly susceptible to all forms of lycanthropy, though somehow immune to being afflicted with the wereraven form of the condition.
The treacherous nature of verbeegs made such treachery the primary skill where the ordning was concerned. To advance in ranks, a verbeeg had to discredit or defeat a superior, by violence or any other means.
Verbeegs had no concept of ownership and believed that everything was owned by everyone, so they took whatever they wanted without pause to think about it.
Compared to other giant races the verbeeg were known to be the most violent when it came to one of their own contracting lycanthropy, actively hunting down and killing any member of their tribe that became afflicted with the condition.
Later, a band of verbeegs in the Ice Spires launched raids on the frost giants and managed to gather aid from the fomorians and voadkyn in the area, which was notable because the giant-kin did not often interact with other giant-kin races.
Karontor sent his avatar into all the verbeeg tribes many years before the mid–14th century DR and, without revealing his true identity, recruited many scouts to keep him informed of the events occurring around Faerûn, as well as collecting artifacts for his unknown ends.
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- ↑ 1.0 1.1 1.2 1.3 1.4 1.5 Mike Mearls, Greg Bilsland and Robert J. Schwalb (June 15, 2010). Monster Manual 3 4th edition. (Wizards of the Coast), p. 200. ISBN 0786954902.
- ↑ 2.0 2.1 Stefan Happ (August 2007). “Twisted Night”. In James Jacobs ed. Dungeon #149 (Paizo Publishing, LLC), p. 32.
- ↑ Doug Stewart (June 1993). Monstrous Manual. (TSR, Inc), p. 147. ISBN 1-5607-6619-0.
- ↑ R.A. Salvatore (March 2005). The Crystal Shard. (Wizards of the Coast). ISBN 0-7869-1606-0.
- ↑ Ray Winninger (September 1995). Giantcraft. Edited by Karen S. Boomgarden. (TSR, Inc.), p. 19. ISBN 0-7869-0163-2.
- ↑ Frank Mentzer (January 1985). “Ay pronunseeAYshun gyd”. In Kim Mohan ed. Dragon #93 (TSR, Inc.), p. 30.
- ↑ Ray Winninger (September 1995). Giantcraft. Edited by Karen S. Boomgarden. (TSR, Inc.), p. 34. ISBN 0-7869-0163-2.
- ↑ 8.0 8.1 Brian P. Hudson (December 1999). “The Dragon's Bestiary: Giant Lycanthropes”. In Dave Gross ed. Dragon #266 (TSR, Inc.), pp. 76–80.
- ↑ 9.0 9.1 9.2 Ray Winninger (September 1995). Giantcraft. Edited by Karen S. Boomgarden. (TSR, Inc.), p. 35. ISBN 0-7869-0163-2.
- ↑ Carl Sargent (May 1992). Monster Mythology. (TSR, Inc). ISBN 1-5607-6362-0.
- ↑ Ray Winninger (September 1995). Giantcraft. Edited by Karen S. Boomgarden. (TSR, Inc.), p. 9. ISBN 0-7869-0163-2.
- ↑ Ray Winninger (September 1995). Giantcraft. Edited by Karen S. Boomgarden. (TSR, Inc.), p. 31. ISBN 0-7869-0163-2.
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