Verbeegs (pronounced: /vɜːrˈbigzvur-BEEGZ[7]) were giant-kin and were also sometimes known as human behemoths because they resembled humans more than any other giant race. Verbeegs were accomplished spear-fighters.[2]

Personality[edit | edit source]

A verbeeg was usually chaotic neutral or chaotic evil. They typically bullied the giants of lower intellect, like hill giants and ogres, and sent them into battle first to soften their adversaries before joining the fray themselves.[8] They used their extreme cunning to their advantage where possible.[9]

Being conniving, these giants still possessed a certain sense of honor. They often followed their own rules: never give a sucker a break, and always keep your word. Verbeegs often worded their promises and turns of phrase so they were able to get out of pledging things they did not want to follow up on.[2]

Combat[edit | edit source]

A verbeeg used their cunning intelligence to mislead their prey by playing on their expectations—mimicking in their actions and speech both ogres and hill giants. When the victims of deception assumed perceived superiority or thinking the verbeeg outwitted, the giants turned the tables on them. They often manipulated the prey's honor, fairness, and justice using them against the victims.[2]

Biology[edit | edit source]

Lycanthropy[edit | edit source]

Due to their close resemblance to humans, the verbeeg were known to be highly susceptible to all forms of lycanthropy. Though somehow they were immune to being afflicted with the wereraven form of the condition.[10]

History[edit | edit source]

The verbeeg race was created when Othea, wife of the giant deity Annam All-Father, had an affair with Ulutiu.[11]

Later, a band of verbeegs in the Ice Spires launched raids on the frost giants and managed to gather aid from the fomorians and voadkyn in the area, which was notable because the giant-kin did not often interact with other giant-kin races.[12]

Karontor sent his avatar into all the verbeeg tribes many years before the mid–14th century DR and, without revealing his true identity, recruited many scouts to keep him informed of the events occurring around Faerûn, as well as collecting artifacts for his unknown ends.[13]

Society[edit | edit source]

The treacherous nature of verbeegs made such treachery the primary skill where the ordning was concerned. To advance in ranks, a verbeeg had to discredit or defeat a superior, by violence or any other means.[13]

Verbeegs had no concept of ownership and believed that everything was owned by everyone, so they took whatever they wanted without pause to think about it.[13]

Compared to other giant races the verbeeg were known to be the most violent when it came to one of their own contracting lycanthropy, actively hunting down and killing any member of their tribe that became afflicted with the condition.[10]

Homelands[edit | edit source]

Some were known to be found in the temperate mountains of Cormyr[14] as well as the forlorn Icewind Dale.[1]

Religion[edit | edit source]

Verbeeg primarily worshiped the god Karontor.[15] Some verbeeg, called Longstriders, worshiped various nature deities and were in turn blessed with magical spellcasting.[1]

Relationships[edit | edit source]

Some verbeeg were known to act as servants of the deity Mask.[16]

Notable Verbeegs[edit | edit source]

Appendix[edit | edit source]

Gallery[edit | edit source]

Appearances[edit | edit source]

Adventures
Dungeon #29: "Nymph's Reward"The Sword of the DalesLegacy of the Crystal ShardIcewind Dale: Rime of the Frostmaiden
Novels
The Crystal ShardThe Ogre's PactThe Giant Among UsThe Titan of Twilight
Video games
MenzoberranzanIcewind DaleIdle Champions of the Forgotten Realms

References[edit | edit source]

  1. 1.0 1.1 1.2 Christopher Perkins (September 2020). Icewind Dale: Rime of the Frostmaiden. Edited by Kim Mohan. (Wizards of the Coast), p. 311. ISBN 978-0786966981.
  2. 2.0 2.1 2.2 2.3 2.4 2.5 Mike Mearls, Greg Bilsland and Robert J. Schwalb (June 15, 2010). Monster Manual 3 4th edition. (Wizards of the Coast), p. 200. ISBN 0786954902.
  3. 3.0 3.1 Stefan Happ (August 2007). “Twisted Night”. In James Jacobs ed. Dungeon #149 (Paizo Publishing, LLC), p. 32.
  4. Doug Stewart (June 1993). Monstrous Manual. (TSR, Inc), p. 147. ISBN 1-5607-6619-0.
  5. R.A. Salvatore (March 2005). The Crystal Shard. (Wizards of the Coast). ISBN 0-7869-1606-0.
  6. Ray Winninger (September 1995). Giantcraft. Edited by Karen S. Boomgarden. (TSR, Inc.), p. 19. ISBN 0-7869-0163-2.
  7. Frank Mentzer (January 1985). “Ay pronunseeAYshun gyd”. In Kim Mohan ed. Dragon #93 (TSR, Inc.), p. 30.
  8. Doug Stewart (June 1993). Monstrous Manual. (TSR, Inc), p. 147. ISBN 1-5607-6619-0.
  9. Ray Winninger (September 1995). Giantcraft. Edited by Karen S. Boomgarden. (TSR, Inc.), p. 34. ISBN 0-7869-0163-2.
  10. 10.0 10.1 Brian P. Hudson (December 1999). “The Dragon's Bestiary: Giant Lycanthropes”. In Dave Gross ed. Dragon #266 (TSR, Inc.), pp. 76–80.
  11. Ray Winninger (September 1995). Giantcraft. Edited by Karen S. Boomgarden. (TSR, Inc.), p. 9. ISBN 0-7869-0163-2.
  12. Ray Winninger (September 1995). Giantcraft. Edited by Karen S. Boomgarden. (TSR, Inc.), p. 31. ISBN 0-7869-0163-2.
  13. 13.0 13.1 13.2 Ray Winninger (September 1995). Giantcraft. Edited by Karen S. Boomgarden. (TSR, Inc.), p. 35. ISBN 0-7869-0163-2.
  14. John Terra (November 1997). Four from Cormyr. (TSR, Inc), p. 127. ISBN 0-7869-0646-4.
  15. Carl Sargent (May 1992). Monster Mythology. (TSR, Inc). ISBN 1-5607-6362-0.
  16. Julia Martin, Eric L. Boyd (March 1996). Faiths & Avatars. (TSR, Inc), p. 110. ISBN 978-0786903849.
  17. Jean Rabe and Skip Williams (1990). Inside Ravens Bluff, the Living City. (TSR, Inc), p. 18.

Connections[edit | edit source]

True Giants
Cloud EttinFire (Fire titan )FogFrostHill (Earth titanMouth of Grolantor)MountainStoneStorm (Storm titan)Titan

True Giant Offshoots
AshCraa'ghoranMaurPhaerlin
Giant-Kin
Cyclops (Cyclopskin)FirbolgFomorianOgre (Oni)VerbeegVoadkyn
Zakharan Giants
DesertIslandJungleOgre giantReef

Other Giants
EldritchDeathSandTroll
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