Vinegar was a processed liquid substance used for culinary purposes, and many others.[4]
Description[]
Vinegar was mildly acidic and irritating to the touch,[5][6] and could be distilled to become more concentrated.[7]
Availability[]
Vinegar could generally be found in any shop dealing with food or alcohol.[8] Wine and cider spoiled over time and turned to vinegar, to the disappointment of drinkers.[9][10][11][12][13]
Aurora's Emporium sold laboratory-grade vinegar for 5 sp per 12 oz (340 g).[3] The catalogue also featured cook's vinegar by the quart, with varieties of aged (1 gp), blackberry (5 sp), cider (1 sp), malt (3 sp), rose petal (3 gp), and wine vinegar (5 sp).[14]
Usages[]
- Pickled foods were prepared with vinegar, such as the delicious tadjani of Yeslipek,[15] controversial pickled squid,[16] and many other treats.[13][17] Alchemical and magical reagents could also be preserved in this manner.[18]
- Cooking often used vinegar as an ingredient, such as in the sauce for three crabs,[19] Blentra's cider and vinegar oyster sauce,[20] blood gravy,[21] and the dressing of Chauntea's plate.[22]
- Vinegar was generally used as an astringent by tanners.[23] The preparation of furs, hides, scales and leather used a variety of distilled vinegars called tanner's liquor.[1]
- If necessary, vinegar could be used as a weapon, briefly blinding a target if it got in their eyes.[5]
- Vinegar was used in certain medicinal balms[24] and alchemical potions.[25]
- Skunk musk could eventually be washed out of some materials with vinegar.[26]
- Garl-sticks and yarhands were dipped in red-wine vinegar for use in privies.[27]
Spell Components[]
- A lump of alum soaked in vinegar was the material component for the spell antipathy.[28][2]
- The death fog spell was known to use distilled vinegar as an acidic component.[7]
- Solvent of corrosion used a mixture of vinegar, water, and black dragon acid.[29]
Magic[]
- The sour cantrip caused a pint of vinegar to appear.[30][31]
- An alchemy jug could produce large quantities of vinegar on command.[32]
- The geoglyphs of the ruined kingdoms Nog and Kadar could be weakened by the presence of a water-based liquid such as vinegar.[33]
Other[]
- The god Ilsensine smelled of vinegar,[34] as did abishai.[35]
- Vinegar was acidic enough to damage and dissolve pearls.[6]
- Delver slime could be dissolved by water or a weak acid like vinegar.[36]
Appendix[]
Appearances[]
External Links[]
References[]
- ↑ 1.0 1.1 Cryptic Studios (June 2013). Neverwinter. Perfect World Entertainment.
- ↑ 2.0 2.1 Jonathan Tweet, Monte Cook, Skip Williams (July 2003). Player's Handbook v.3.5. (Wizards of the Coast), p. 200. ISBN 0-7869-2886-7.
- ↑ 3.0 3.1 Jeff Grubb, Julia Martin, Steven E. Schend et al (1992). Aurora's Whole Realms Catalogue. (TSR, Inc), p. 48. ISBN 0-5607-6327-2.
- ↑ Jeff Grubb, Julia Martin, Steven E. Schend et al (1992). Aurora's Whole Realms Catalogue. (TSR, Inc), p. 129. ISBN 0-5607-6327-2.
- ↑ 5.0 5.1 Stephen Inniss (May 1985). “Sticks, stones, and bones”. In Kim Mohan ed. Dragon #97 (TSR, Inc.), p. 32.
- ↑ 6.0 6.1 Holly Ingraham (June 1998). “Crystal Confusion”. In Dave Gross ed. Dragon #248 (TSR, Inc.), p. 48.
- ↑ 7.0 7.1 Gary Gygax (October 1982). “From the Sorcerer's Scroll: New spells for illusionists”. In Kim Mohan ed. Dragon #66 (TSR, Inc.), p. 26.
- ↑ Michael Dobson (January 1984). “Living in a material world”. In Kim Mohan ed. Dragon #81 (TSR, Inc.), p. 64.
- ↑ Ed Greenwood (1991). “Campaign Guide to Undermountain”. In Steven E. Schend ed. The Ruins of Undermountain (TSR, Inc.), pp. 78, 86. ISBN 1-5607-6061-3.
- ↑ Pauli Kidd (November 1996). The Council of Blades. (TSR, Inc.), chap. 16, p. ?. ISBN 978-0786905317.
- ↑ Kent Ertman (September/October 1998). “Ssscaly Thingsss”. In Christopher Perkins ed. Dungeon #70 (Wizards of the Coast) (70)., p. 44.
- ↑ Steven F. Johnson (March/April 1998). “Witches' Brew”. In Christopher Perkins ed. Dungeon #67 (Wizards of the Coast) (67)., p. 13.
- ↑ 13.0 13.1 Ed Greenwood (October 2012). Ed Greenwood Presents Elminster's Forgotten Realms. (Wizards of the Coast), p. 95. ISBN 0786960345.
- ↑ Jeff Grubb, Julia Martin, Steven E. Schend et al (1992). Aurora's Whole Realms Catalogue. (TSR, Inc), p. 117. ISBN 0-5607-6327-2.
- ↑ Scott Haring (1988). Empires of the Sands. (TSR, Inc), p. 58. ISBN 0-8803-8539-1.
- ↑ Ed Greenwood (1994). Volo's Guide to the Sword Coast. (TSR, Inc), p. 21. ISBN 1-5607-6940-1.
- ↑ Steven Brown (June 1998). Realms of Mystery ("Ekhar Lorrent: Gnome Detective"). (TSR, Inc.), p. ?. ISBN 0-7869-1171-9.
- ↑ Jeff Fairbourn (May/June 1991). “Nymph's Reward”. In Barbara G. Young ed. Dungeon #29 (TSR, Inc.) (29)., p. 20.
- ↑ Ed Greenwood (1994). Volo's Guide to the Sword Coast. (TSR, Inc), p. 83. ISBN 1-5607-6940-1.
- ↑ Ed Greenwood (July 1995). Volo's Guide to Cormyr. (Wizards of the Coast), p. 48. ISBN 0-7869-0151-9.
- ↑ Ed Greenwood (October 2012). Ed Greenwood Presents Elminster's Forgotten Realms. (Wizards of the Coast), p. 82. ISBN 0786960345.
- ↑ John Terra (November 1997). Four from Cormyr. Edited by Kim Mohan. (TSR, Inc.), p. 36. ISBN 0-7869-0646-4.
- ↑ Dave Rosene (June 1985). “Knowing what's in store”. In Kim Mohan ed. Dragon #98 (TSR, Inc.), p. 32.
- ↑ Jeff Grubb, Julia Martin, Steven E. Schend et al (1992). Aurora's Whole Realms Catalogue. (TSR, Inc), p. 142. ISBN 0-5607-6327-2.
- ↑ Don Bassingthwaite, Dave Gross (December 2004). Mistress of the Night. (Wizards of the Coast), chap. 4, p. 81. ISBN 0-7869-3346-1.
- ↑ Stephen Inniss (April 1984). “A cast of strange familiars”. In Kim Mohan ed. Dragon #84 (TSR, Inc.), p. 16.
- ↑ Ed Greenwood, The Hooded One (2006-01-24). Questions for Ed Greenwood (2006). Candlekeep Forum. Retrieved on 2023-07-18.
- ↑ Mike Mearls, Jeremy Crawford (2014). Player's Handbook 5th edition. (Wizards of the Coast), p. 214. ISBN 978-0-7869-6560-1.
- ↑ Mark Middleton et al (March 1998). Wizard's Spell Compendium Volume Three. (TSR, Inc), p. 636. ISBN 978-0786907915.
- ↑ Gary Gygax (March 1982). “Cantrips: Minor magics for would-be wizards”. In Kim Mohan ed. Dragon #59 (TSR, Inc.), pp. 9–10.
- ↑ Mark Middleton et al (September 1998). Wizard's Spell Compendium Volume Four. (TSR, Inc), p. 1053. ISBN 978-0786912094.
- ↑ David Cook (April 1995). Dungeon Master Guide 2nd edition (revised). (TSR, Inc.), p. 213. ISBN 978-0786903283.
- ↑ Steve Kurtz (1994). Al-Qadim: Ruined Kingdoms: Campaign Guide. (TSR, Inc), p. 11. ISBN 1-56076-815-0.
- ↑ Kate Novak, Jeff Grubb (July 1997). Finder's Bane. (TSR, Inc.), chap. 13, p. ?. ISBN 0-7869-0658-8.
- ↑ Ed Greenwood (November 2011). Elminster in Hell. (Wizards of the Coast), chap. 17, loc. ?. ISBN 978-0-7869-6160-3.
- ↑ Skip Williams, Jonathan Tweet, Monte Cook (July 2003). Monster Manual v.3.5. (Wizards of the Coast), p. 39. ISBN 0-7869-2893-X.