Despite being large creatures, vishap were surprisingly athletic, being able to run, jump and climb with graceful agility. Vishap scales provided natural camouflage with their surroundings.
Vishap were especially aware of their surroundings and could even detect nearby invisible creatures. These dragons did not have a breath weapon and they could not cast spells, nor did they exude dragon fear.
Description[edit | edit source]
Most vishap were an average of 25 feet (7.6 meters) in length, but could grow to over 174 feet (53 meters).
Combat[edit | edit source]
A vishap studied potential opponents for days at a time before engaging in combat. After this time the vishap would approach weak targets to speak and then attack when in range. Victims who flattered a vishap were sometimes spared if they yielded all treasure or served as slaves. Aggressive targets were left alone until they could be ambushed.
During physical combat, a vishap could attack with its teeth, claws and tail. All vishap were immune to enchantment or charm spells and they gained the following spell-like abilities as they aged: sleep, invisibility, suggestion, charm monster, undetectable lie.
Society[edit | edit source]
Vishap chose shallow, open caves that provided them with an excellent view of all angles of approach. One secret escape plan was always allowed for.
Diet[edit | edit source]
These creatures were carnivores, though they would consume carrion or even plants if their survival demanded it. Human and demihuman flesh was their favorite kind of meat. Occasionally a group of vishap would work together to enslave an entire village.
Relationships[edit | edit source]
In Zakharan art, the vishap could signify danger or evil magic.
Notable Vishap[edit | edit source]
Appendix[edit | edit source]
See Also[edit | edit source]
Appearances[edit | edit source]
References[edit | edit source]
- Wolfgang Baur, Steve Kurtz (1992). Monstrous Compendium Al-Qadim Appendix. (TSR, Inc). ISBN l-56076-370-1.
- Bruce Schmidt (December 1997). “Bazaar of the Bizarre: Magical Allies of the Forgotten Realms Setting”. In Dave Gross ed. Dragon #242 (TSR, Inc.), pp. 72–75.
- Rick Swan (1994). Al-Qadim: Caravans: Campaign Guide. (TSR, Inc), p. 21. ISBN 1-56076-903-3.
- Steve Kurtz (April 1, 1995). The Complete Book of Necromancers. (TSR, Inc), p. 106. ISBN 0-7869-0106-3.
Connections[edit | edit source]
Chromatic dragons: Red • Black • Blue • Green • White • Brown • Gray • Purple • Yellow
Gem dragons: Amber • Amethyst • Emerald • Sapphire • Topaz • Crystal • Obsidian
Lung dragons: Chiang lung • Li lung • Lung wang • Pan lung • Shen lung • T'ien lung • Tun mi lung • Yu lung
Planar dragons: Astral • Battle • Chaos • Ethereal • Faerie • Howling • Mirage • Oceanus • Pyroclastic • Radiant • Rust • Shadow • Styx • Tarterian
Epic dragons: Force • Prismatic
Catastrophic dragons: Volcanic
Miscellaneous dragons: Dzalmus • Mist • Radiant • Rattelyr • Song • Vishap
Draconic transformations: Air • Ascendant
Linnorms: Corpse tearer • Dread • Stygian
Drakes: Ambush • Black firedrake • Dragonne • Elemental (Fire • Ice • Smoke) • Felldrake (Crested • Spitting) • Greater • Guard • Portal • Rage • Space • Vulture
Dragonbloods: Draconic creature • Dragonborn of Bahamut • Dragonspawn
Drow-dragon (shadow) • Drow-dragon (deep) • Half-dragon • Kobold (Dragonwrought • Urd) • Weredragon • Zar'ithra • Zekyl
Undead dragons: Dracolich • Dragonwight • Hoarder • Rathrea • Vampiric