Vultures were a common species of bird.[2]

Description[edit | edit source]

Vultures were large birds with filthy feathers. Their main distinguishing feature was their featherless pink head.[2]

Behavior[edit | edit source]

Vultures were considered to be cowardly animals.[2]

Biology[edit | edit source]

Vultures were carrion eaters and have developed the ability to consume infected, poisoned or rotting meat safely. They lived in flocks. A female vulture could lay up to four eggs at a time. The eggs were incubated over two months until they hatched. A young vulture could fly at four months of age.[2]

Combat[edit | edit source]

Vultures were scavengers, attacking prey only once it has died or collapsed from exhaustion. Vultures only attacked moving prey if in a group, and only if the prey was already near collapsing.[2]

Species[edit | edit source]

Bone vulture
A relative of the common desert vulture, this species had feathers that were as white as bones. They were endemic to the Western Heartlands battlefield, Battle of Bones.[4]

Ecology[edit | edit source]

Habitats[edit | edit source]

Vultures were usually encountered in warm areas, floating on updrafts over open spaces.[2]

In the Hordelands they could be found in the Katakoro Plateau, the Raurin and Quoya Deserts, and among its many mountain ranges.[5]

In the Zakhara region's Crowded Sea, they could be found on the island chain of Nada al-Hazan[6] and the archipelago of Jazayir al-Sartan.[7]

Beyond the Prime Material plane, vultures could be found in the plane of Acheron.[8]

Relationships[edit | edit source]

Vultures were a symbol and favoured animal of Thasmudyan, the god of undeath in the Zakharan pantheon.[9] Evil swanmays sometimes shapechanged into the form of a vulture.[10]

Usages[edit | edit source]

The bones and feathers of a vulture were used as material components in the casting of some spells.[11][12]

Appendix[edit | edit source]

Gallery[edit | edit source]

Appearances[edit | edit source]

Adventures
Dungeon #87: "The Raiders of Galath's Roost"Curse of the Azure BondsThe Rise of TiamatTomb of Annihilation
Comics
The Grand Tour
Novels
Sword Play
Video Games
Baldur's Gate: Dark AllianceIdle Champions of the Forgotten Realms

External Links[edit | edit source]

References[edit | edit source]

  1. Mike Mearls, Jeremy Crawford, Christopher Perkins (2014-09-30). Monster Manual 5th edition. Edited by Scott Fitzgerald Gray. (Wizards of the Coast), p. 339. ISBN 978-0786965614.
  2. 2.0 2.1 2.2 2.3 2.4 2.5 2.6 2.7 2.8 David Cook, Steve Winter, and Jon Pickens (1989). Monstrous Compendium Volume Three Forgotten Realms Appendix (MC3). (TSR, Inc), p. 62. ISBN 0-88038-769-6.
  3. Gary Gygax (August 1983). Monster Manual II 1st edition. (TSR, Inc), p. 125. ISBN 0-88038-031-4.
  4. Donald J. Bingle (April 1995). “The Battle of Bones”. In Elizabeth T. Danforth ed. Elminster's Ecologies Appendix I (TSR, Inc), p. 6. ISBN 0-7869-0115-2.
  5. David Cook (1990). The Horde (Volume II). (TSR, Inc), pp. 118, 125, 127. ISBN 978-0880388689.
  6. David Cook (October 1992). Golden Voyages (Nada al-Hazan). (TSR, Inc), p. 2. ISBN 978-1560763314.
  7. David Cook (October 1992). Golden Voyages (Al-Sartan). (TSR, Inc), p. 2. ISBN 978-1560763314.
  8. Jeff Grubb, Bruce R. Cordell, David Noonan (September 2001). Manual of the Planes 3rd edition. (Wizards of the Coast), p. 124. ISBN 0-7869-1850-8.
  9. Steve Kurtz (April 1, 1995). The Complete Book of Necromancers. (TSR, Inc), pp. 74–75. ISBN 0-7869-0106-3.
  10. Paul Culotta (June 1995). “The Ecology of the Bird Maiden”. In Wolfgang Baur ed. Dragon #218 (TSR, Inc.), pp. 76–80, 94.
  11. Douglas Niles (August 1991). “A Journey to the True World”. Maztica Campaign Set (TSR, Inc.), pp. 88–89. ISBN 1-5607-6084-2.
  12. Douglas Niles (August 1991). “A Journey to the True World”. Maztica Campaign Set (TSR, Inc.), p. 79. ISBN 1-5607-6084-2.
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