Wall Way was an extensive street in the Trades Ward of Waterdeep, that ran along the southern wall of the City of the Dead and part of the eastern Trollwall.[1][2][3][4]
Geography[]
This street ran east off of an intersection of Burnt Wagon Way and Zendulth Street.[2] It was paved in corduroy-logs until it reached the southern gate of the City of the Dead.[2] Along the way to that gate, Wall Way acted as the northern terminus of Mhaer's Alley, Rivon Street, and Sleepers' Walk.[1][2][3][4] Wall Way then continued eastward as a road paved in hard-packed dirt and gravel,[1] being met from the south by Slipstone Street, Quill Alley, and Gaustus Street.[1][2][3][4]
Wall Way then curved southward as it reached the southern Guard Tower of the City of the Dead, eventually terminating on River Street. Along the way southward to River Street, Wall Way acted as the eastern terminus of Walltower Walk and Sorn Street.[1][2][3][4]
Notable Locations[]
- League Office
- Guildhall of the League of Basketmakers & Wickerworkers.[5][6]
Appendix[]
References[]
- ↑ 1.0 1.1 1.2 1.3 1.4 1.5 1.6 Map included in Ed Greenwood and Steven E. Schend (July 1994). City of Splendors. (TSR, Inc). ISBN 978-1560768685.
- ↑ 2.0 2.1 2.2 2.3 2.4 2.5 2.6 Map 8/10 included in Ed Greenwood and Jeff Grubb, cartographers Dennis Kauth and Frey Graphics (September 1988). City System. Edited by Karen Boomgarden. (TSR, Inc.). ISBN 0-8803-8600-2.
- ↑ 3.0 3.1 3.2 3.3 3.4 Poster map included in Ed Greenwood (1987). Waterdeep and the North. (TSR, Inc.). ISBN 0-88038-490-5.
- ↑ 4.0 4.1 4.2 4.3 4.4 Map by Jason Engle included in Christopher Perkins, James Haeck, James Introcaso, Adam Lee, Matthew Sernett (September 2018). Waterdeep: Dragon Heist. Edited by Jeremy Crawford. (Wizards of the Coast). ISBN 978-0-7869-6625-7.
- ↑ Ed Greenwood and Steven E. Schend (July 1994). “Adventurer's Guide to the City”. City of Splendors (TSR, Inc), p. 48. ISBN 0-5607-6868-1.
- ↑ Ed Greenwood (1987). Waterdeep and the North. (TSR, Inc), p. 41. ISBN 0-88038-490-5.