Wall of moonlight was a divine alteration or evocation spell that created a curtain of light that harmed evil creatures and highlighted magical items. It was available only to priests of Selûne the Moonmaiden.
As the name implied, the spell evoked a wall of magical moonlight into existence, appearing like a plane or tapestry of swirling pearly white light. It was some 6 inches (15 centimeters) thick and could be at least 175 ft² (16.3 m²) in surface area, more with the caster's skill, less if it was limited by the surroundings or the caster designed it with an opening. It did not need to be anchored to anything, but had to stand upright and could not be moved once created. It had a brief duration, and could not be dismissed early.
Although composed of force, the wall of moonlight was intangible; anything could contact it or pass through it. However, it had certain effects on creatures and items that did. Undead creatures were seriously damaged, while evil beings and anyone carrying a holy symbol of Shar or Umberlee were harmed to a lesser degree. Magical items spontaneous glowed red as if with faerie fire for a brief period; this could not be removed before it expired. Magical potions could even explode; if in glass, crystal, or ceramic flasks, they might injure people nearby. If the wall of moonlight appeared where creatures already stood, they would be affected as if they'd passed through. If they had to pass through multiple times, or halted within it for too long, they could be affected each time.
The shimmering, false moonlight was sufficiently bright for reading and illuminating an area up to 20 feet (6 meters) from it, and dimly beyond that. It could counter darkness or any similar spell of up to the same level that appeared within 40 feet (12 meters) of it. Those with infravision could not see through it clearly, though they might shield their eyes from the glare.
The wall of moonlight could be made permanent with a permanency spell by a sufficiently experienced caster.
- ↑ 1.00 1.01 1.02 1.03 1.04 1.05 1.06 1.07 1.08 1.09 1.10 Julia Martin, Eric L. Boyd (March 1996). Faiths & Avatars. (TSR, Inc), p. 138. ISBN 978-0786903849.
- ↑ 2.0 2.1 2.2 2.3 2.4 2.5 2.6 2.7 2.8 2.9 Richard Baker, James Wyatt (March 2004). Player's Guide to Faerûn. (Wizards of the Coast), pp. 81–82, 118. ISBN 0-7869-3134-5.
- ↑ 3.0 3.1 Player's Guide to Faerûn Errata (Zipped PDF). Wizards of the Coast. p. 4. (2004-07-16). Archived from the original on 2017-10-28. Retrieved on 2018-09-05.