This spell could create a wall up to 12 feet (3.7 meters) high. The thickness and length of the wall were limited by the level of the caster. The largest wall that could be created by a wizard meeting the minimum requirements for this spell was 7 feet (2.1 meters) thick and 28 feet (8.5 meters) long. The wall required a solid footing and once its dimensions were set they could not be altered. The wall did not require further concentration by the caster and lasted for one minute per level of the caster, or until the caster dispelled it, whichever came first.
The wall was a swirling mass of sand that was completely opaque but not solid. Open flames engulfed by the wall were immediately extinguished. Movement through the wall was possible at half speed, but while encased in sand, normal creatures could not see, breathe, speak, or cast spells. Creatures requiring respiration began to suffocate after one minute within the wall. Because of the impairment to movement and perception, those emerging from the wall were much easier targets for attack.
This spell was invented by the famed transmuter Nezram and set down in his book Unique Mageries, which he left behind and never returned to claim. Wall of sand was published in "Volo's Guide to All Things Magical" and became generally known to the magical community.
- ↑ Richard Baker, Robert J. Schwalb, Stephen Schubert (April 2015). Elemental Evil Player's Companion , link:. In David Noonan, Stacy Janssen eds. (Wizards of the Coast and Sasquatch Game Studio), pp. 14, 23.
- ↑ 2.0 2.1 2.2 2.3 2.4 2.5 Jeff Grubb and Ed Greenwood (1990). Forgotten Realms Adventures. (TSR, Inc), p. 55. ISBN 0-8803-8828-5.
- ↑ 3.0 3.1 3.2 3.3 3.4 3.5 3.6 Ed Greenwood, Tim Beach (1995). Pages from the Mages. (TSR, Inc), p. 119. ISBN 0-7869-0183-7.
- ↑ Mark Middleton et al (September 1998). Wizard's Spell Compendium Volume Four. (TSR, Inc), pp. 989–990. ISBN 978-0786912094.
- ↑ Jeff Grubb and Ed Greenwood (1990). Forgotten Realms Adventures. (TSR, Inc), p. 44. ISBN 0-8803-8828-5.