Wall of water was an evocation spell that created a barrier made of water.[1]
Effects[]
The spell conjured a wall of water within a range of 60 feet (18 meters) that could either be straight, with a maximum length of 30 feet (9.1 meters), or a circular ring of 20 feet (6.1 meters) in diameter. In either case, the wall was 10 feet (3 meters) tall and 1 foot (30 centimeters) thick. The effect lasted for up to 10 minutes, as long as the caster kept concentrating. When the spell ended, the water disappeared.[1][5]
The wall itself did not prevent movement, but made it slightly difficult for creatures to cross through. It rendered ranged attacks particularly difficult through the barrier. Fire effects crossing the wall were only half as effective as normal, and cold effects caused the portion of the wall they crossed to freeze solid. Freezing the wall produced the curious effect of making it possible to break through the ice. The water did not fill a broken section of frozen wall.[1][5]
Components[]
The spell required verbal, somatic, and material components. The material required was a drop of water.[1]
Appendix[]
Appearances[]
References[]
- ↑ 1.0 1.1 1.2 1.3 1.4 Jeremy Crawford, Mike Mearls, Robert J. Schwalb, Adam Lee, Christopher Perkins, Matt Sernett (November 2017). Xanathar's Guide to Everything. Edited by Kim Mohan. (Wizards of the Coast), pp. 148–149, 170. ISBN 978-0-7869-6612-7.
- ↑ Richard Baker, Robert J. Schwalb (February, 2012). Heroes of the Elemental Chaos. (Wizards of the Coast), p. 92. ISBN 78-0-7869-5981-5.
- ↑ Richard Baker (1996). Player's Option: Spells & Magic. (TSR, Inc), pp. 144–145. ISBN 0-7869-0394-5.
- ↑ Mark Middleton et al (September 1998). Wizard's Spell Compendium Volume Four. (TSR, Inc), p. 991. ISBN 978-0786912094.
- ↑ 5.0 5.1 Richard Baker, et al. (April 2015). Princes of the Apocalypse. Edited by Michele Carter, Stacy Janssen. (Wizards of the Coast), p. 241. ISBN 978-0-7869-6578-6.