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Walnuts were a type of tree found in the Realms.[4] Its name was also used to refer to the lumber milled from it[2] and the seed of its fruit.[1]

Varities[]

Archendale walnut
a species of walnut tree that was endemic to the valley of Archendale.[5]
Butternut
a species of walnut tree that could be found in Cormanthor along the River Duathamper.[6]

Habitats[]

Beyond Faerûn[]

Usages[]

Seeds[]

Wood[]

  • Some used walnut wood to construct various types of furniture. The noble family Talendar had a lucrative business of shipping furniture made from Archendale walnut to the kingdoms of Amn, Calimshan, and Tethyr.[5]
  • In Skullport, the interior of the Lodge of the Beastlord had walls lined with walnut paneling.[20]
  • Walnut was one of the many woods that members of the College of Rune Magics would use to construct runesticks.[21]

Trivia[]

Appendix[]

Appearances[]

Novels
Red Magic
Referenced only
Pool of Radiance: Ruins of Myth Drannor
Video Games
Baldur's Gate III

External Links[]

References[]

  1. 1.0 1.1 Jeff Grubb, Julia Martin, Steven E. Schend et al (1992). Aurora's Whole Realms Catalogue. (TSR, Inc), pp. 36, 117. ISBN 0-5607-6327-2.
  2. 2.0 2.1 Jeff Grubb, Julia Martin, Steven E. Schend et al (1992). Aurora's Whole Realms Catalogue. (TSR, Inc), p. 50. ISBN 0-5607-6327-2.
  3. Grant Boucher, Troy Christensen, Jon Pickens, John Terra and Scott Davis (1991). Arms and Equipment Guide. (TSR, Inc.), p. 31. ISBN 1-56076-109-1.
  4. 4.0 4.1 Ed Greenwood, Julia Martin, Jeff Grubb (1993). Forgotten Realms Campaign Setting 2nd edition (revised), A Grand Tour of the Realms. (TSR, Inc), p. 93. ISBN 1-5607-6617-4.
  5. 5.0 5.1 Paul S. Kemp (April 2007). Shadow's Witness. (Wizards of the Coast). ISBN 978-0-7869-4259-6.
  6. James Butler, Elizabeth T. Danforth, Jean Rabe (September 1994). “Cormanthor”. In Karen S. Boomgarden ed. Elminster's Ecologies (TSR, Inc), p. 4. ISBN 1-5607-6917-3.
  7. Ed Greenwood (January 1996). Volo's Guide to the Dalelands. (TSR, Inc), p. 50. ISBN 0-7869-0406-2.
  8. Jean Rabe (December 1991). Red Magic. (TSR, Inc.), p. 66. ISBN 1-56076-118-0.
  9. David Cook (August 1990). “Volume II”. In Steve Winter ed. The Horde (TSR, Inc.), p. 76. ISBN 0-88038-868-4.
  10. David Cook (August 1990). “Volume II”. In Steve Winter ed. The Horde (TSR, Inc.), p. 103. ISBN 0-88038-868-4.
  11. David Cook (August 1990). “Volume II”. In Steve Winter ed. The Horde (TSR, Inc.), p. 118. ISBN 0-88038-868-4.
  12. David Cook (October 1992). “The Steaming Isles”. In Bill Slavicsek ed. Golden Voyages (TSR, Inc.), p. 7. ISBN 978-1560763314.
  13. Cook, Findley, Herring, Kubasik, Sargent, Swan (1991). Tome of Magic 2nd edition. (TSR, Inc), p. 98. ISBN 1-56076-107-5.
  14. Ed Greenwood, Eric L. Boyd (1996). Volo's Guide to All Things Magical. (TSR, Inc), p. 24. ISBN 0-7869-0446-1.
  15. Gary Gygax (August, 1985). Unearthed Arcana (1st edition). (TSR, Inc.), p. 43. ISBN 0880380845.
  16. Ed Greenwood (July 2000). Volo's Guide to Baldur's Gate II. Edited by Duane Maxwell, David Noonan. (Wizards of the Coast), pp. 92, 111. ISBN 0-7869-1626-5.
  17. Jeff Grubb, Julia Martin, Steven E. Schend et al (1992). Aurora's Whole Realms Catalogue. (TSR, Inc), p. 119. ISBN 0-5607-6327-2.
  18. Jeff Grubb, Julia Martin, Steven E. Schend et al (1992). Aurora's Whole Realms Catalogue. (TSR, Inc), p. 124. ISBN 0-5607-6327-2.
  19. Ed Greenwood (August 2005). “Crimmor: City of Caravans”. In Erik Mona ed. Dragon #334 (Paizo Publishing, LLC), p. 30.
  20. Joseph C. Wolf (1999). Skullport. (TSR, Inc), p. 62. ISBN 0-7869-1348-7.
  21. Jennell Jaquays (February 1988). The Shattered Statue. Edited by Steve Perrin. (TSR, Inc.), pp. 34, 27. ISBN 0-88038-498-0.
  22. Ed Greenwood, Tim Beach (November 1995). Pages from the Mages. Edited by Jon Pickens. (TSR, Inc.), p. 7. ISBN 0-7869-0183-7.
  23. Larian Studios (October 2020). Designed by Swen Vincke, et al. Baldur's Gate III. Larian Studios.
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