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The War sphere was a group of spells granted to crusaders. These spells focused on giving advantage in large-scale conflicts, rather than individual or small party confrontations.[1]

Spells in the Sphere of WarEdit

Many spells were available to those who had chosen this sphere.[2][3]

Beginner crusaders of this sphere could cast:

Novice divine spellcasters were able to cast:

Somewhat skilled spellcasters were able to cast:

Intermediate divine casters had the ability to use:

Those with a high level of skill had access to:

Powerful spellcasters of such a sphere were able to cast:

Divine spellcasters who had mastered this sphere could cast:

AppendixEdit

NotesEdit

  1. This spell is listed as "shadow engine" on page 188 of the Player's Option: Spells & Magic sourcebook, but the spell description on page 108 of * Tome of Magic 2nd edition uses the plural form.

ReferencesEdit

ConnectionsEdit


Spheres of Influence (2nd ed.)
AllAnimalAstralChaosCharmCombatCreationDivinationElementalElem. AirElem. EarthElem. FireElem. WaterGuardianHealingLawNecromanticNumbersPlantProtectionSummoningSunThoughtTimeTravelersWarWardsWeather
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