FANDOM


Water elementals were elemental creatures of water who were unable to move more than 180 feet (55 meters) from the body of water from which they were conjured. They spoke Aquan although they rarely chose to speak.[4] Water elementals were often divine servants of Deep Sashelas, Istishia, and Auril.[6]

CombatEdit

Water elementals preferred to fight in bodies of water. They were capable of capsizing small boats and could impede the progress of larger craft.[7]

LocationsEdit

Water elementals were used in the Great Forge of Gauntlgrym to help contain the fire primordial Maegera.[8]

Lucan Greenharrow used water elementals to power traps in the Waterclock Crypts of Neverwinter.[9]

AppendixEdit

AppearancesEdit

Board Games
The Legend of Drizzt Board GameTemple of Elemental Evil Board Game
Card Games
AD&D Trading CardsDragonfire (Moonshae Storms, Sea of Swords)
Novels
ArchmageNight of the Hunter[10]Tangled Webs[11]
Video games
Baldur's Gate II: Throne of BhaalDungeon HackIcewind DaleNeverwinter NightsNeverwinter Nights 2
Referenced only
Baldur's Gate

ReferencesEdit

Community content is available under CC-BY-SA unless otherwise noted.