A water weird was an elemental weird that was conjured to protect a pool of water.[1] They were renowned for their power as diviners in matters related to healing.[2]
Description[]
The upper half of a water weird typically appeared like a beautiful, translucent, blue female humanoid composed entirely of water, but the lower half could appear serpentine or like a column of water rising from the pool.[2]
Personality[]
Water weirds were considered very intelligent creatures.[4] They were capable of being either very noble or evil, depending upon the state of the water that they guarded.[1]
Biology[]
Water weirds fed off the essence of other creatures, though how was unknown.[4]
Abilities[]
Due to their bodies being composed entirely of water, fire-based spells were ineffective against them while cold-based spells would slow their movement. The spell purify water was also known to be very deadly towards them.[4]
Combat[]
Water weirds generally fought by striking out at their opponents with their serpentine form, paralyzing them. They would then drag the opponent into the water and attempt to drown them.[4]
Society[]
Homelands[]
Water weirds were native to the Elemental Plane of Water.[4] There they were often known to form in the areas that bordered the Quasi-Elemental Plane of Salt.[5]
On the Prime Material plane, water weirds were occasionally found in the seas and ocean around the Moonshae Isles.[6]
Relationships[]
Some acted as servants of the marid Kalbari al-Durrat al-Amwaj ibn Jari in her Citadel of Ten Thousand Pearls.[7]
Appendix[]
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Gallery[]
Appearances[]
Adventures
Novels & Short Stories
Video Games
Card Games
Organized Play & Licensed Adventures
Further Reading[]
- Michael Trice (September 2006). “The Ecology of the Elemental Weird”. In Erik Mona ed. Dragon #347 (Paizo Publishing, LLC), p. 66–71.
References[]
- ↑ 1.0 1.1 1.2 1.3 Mike Mearls, Jeremy Crawford, Christopher Perkins (2014-09-30). Monster Manual 5th edition. Edited by Scott Fitzgerald Gray. (Wizards of the Coast), p. 299. ISBN 978-0786965614.
- ↑ 2.0 2.1 2.2 2.3 Ed Bonny, Jeff Grubb, Rich Redman, Skip Williams, and Steve Winter (September 2002). Monster Manual II 3rd edition. (TSR, Inc), pp. 90–93. ISBN 07-8692-873-5.
- ↑ Doug Stewart (June 1993). Monstrous Manual. (TSR, Inc), p. 104. ISBN 1-5607-6619-0.
- ↑ 4.0 4.1 4.2 4.3 4.4 4.5 Gary Gygax (December 1977). Monster Manual, 1st edition. (TSR, Inc), p. 100. ISBN 0-935696-00-8.
- ↑ Monte Cook and William W. Connors (December 7, 1998). The Inner Planes. Edited by Michele Carter and Ray Vallese. (TSR, Inc.), p. 54. ISBN 0-7869-0736-3.
- ↑ Douglas Niles (November 1987). Moonshae. Edited by Mike Breault. (TSR, Inc.), p. 19. ISBN 0-88038-494-8.
- ↑ Wolfgang Baur (November 1993). Secrets of the Lamp. Genie Lore. (TSR, Inc.), p. 32. ISBN 978-1560766476.