Waterdeep is an adventure module for the Forgotten Realms using the 2nd-edition Advanced Dungeons & Dragons ruleset. It is the final in the FRE series and corresponds to the novel Waterdeep, concluding the Time of Troubles storyline.
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The God of Strife is dead, destroyed in his attack on Tantras, and Midnight and the player characters have recovered the first Tablet of Fate - one of a pair of mysterious artifacts that will return the gods to their former glory and save the Realms from the fallen deities' wrath.
But the quest isn't over! To find the other Tablet of Fate, your heroes must travel across Faerûn to Waterdeep, the City of Splendors. But both Midnight's former ally, Cyric, and Myrkul, the Lord of the Dead, want the tablets for their own dark ends, and they will stop at nothing to capture Midnight even if it means the destruction of the Realms!
Waterdeep is the third of a three-part series of adventures for the ADVANCED DUNGEONS & DRAGONS 2nd Edition role-playing game, but it can also stand alone. Set in the popular FORGOTTEN REALMS game world, this adventure is loosely based on Richard Awlinson's Waterdeep, the third novel in the Avatar Trilogy. This adventure is designed for four to six player characters of levels 6 to 9.”
Index[]
Characters[]
- Adon • Bane • Bhaal • Buldegas Mhaerkoon • Cyric • Dalzhel • Dunlath Darlspur • Dunman Kiriag • Elminster • Gower • Helm • Kae Deverell • Khelben Arunsun • Mhezenter Mirilar • Midnight • Myrkul • Orlenstar Thirlthorn • Piergeiron the Paladinson • Sarp Redbeard • Sneakabout • Vangerdahast Aeiulvana • Ylarell
Creatures[]
- ascomoid • bat • boar • brown bear • bugbear • bulette • choke creeper • cow • fish • giant fire beetle • giant gar • giant hornet • giant slug • giant wasp • goblin • green hag • griffon • halfling • hill giant • hobgoblin • huge spider • jackalwere • korred • land lamprey • lizardman • manticore • mongrelman • mountain lion • night rider • orc • rabbit • squirrel • stirge • troll • wolf • wild dog • wyvern
- Referenced only
- einheriar • lantern archon • narwhal • shambling mound • werepanther
Locations[]
- Bodies of Water
- Dragon Reach • Lake of Dragons • Sea of Fallen Stars • Sea of Swords • Starwater River • Winding Water • Wyvernflow
- Bridges
- Boareskyr Bridge • Starwater Bridge
- Buildings
-
- Dungeons
- Sewers
- Fortresses
- Dragonspear Castle • High Horn (hold) • Peaktop Eyrie
- Inns
- Lonesome Tankard • Roasting Griffon Inn • Wyvern Watch Inn • Yawning Portal
- Residences
- Blackstaff Tower • Piergeiron's Palace
- Districts
- Dock Ward • Trades Ward
- Forests
- Hermit's Wood • King's Forest • Marsh of Tun
- Landmarks
- Rat Hills
- Mountains
- Mount Waterdeep • Stormhorn • Sunset Mountains
- Nations
- Cormyr
- Planes
- Celestial Staircase • Hades
- Roads
- Keltarn street • Street of Silks • Swords Street • Tharleon street • Yellow Snake Pass
- Settlements
- Black Oaks • Eveningstar • Hilp • Ilipur • Marsember • Suzail • Tantras • Trollclaw Ford • Waterdeep • Wheloon
- Valleys
- Bonerun
- Referenced only
- Arabel • Castle Kilgrave • Citadel of the Raven • Corm Orp • Daggerdale • Darkhold • Deepingdale • Eagle Peak • Happy Hunting Grounds • Harborwatch Tower • Kara-Tur • Myth Drannor • Proskur • Scardale • Sembia • Snail Street • Zhentil Keep
Magic[]
- Items
- Cyric's sword • pearl of power • ring of protection • ring of regeneration • Tablets of Fate
- Potions
- potion of extra healing • potion of healing • potion of vitality
Organizations[]
- Purple Dragons • Zhentarim
- Referenced only
- Night Knives
Miscellaneous[]
- Armor & Clothing
- chainmail • plate mail • scale mail • scarf • surcoat
- Events
- Time of Troubles
- Foods & Drinks
- corn biscuit • wine
- Items
- mallet • rope • tinderbox • torch • vial
- Plants
- duskwood • grass • shadowtop • sycamore
- Substances
- holy water
- Weapons
- atlatl • dagger • halberd • pike • sling • spear
- Referenced only
- wagon
Appendix[]
Gallery[]
References[]
- ↑ Shannon Appelcline. FRE3 Waterdeep (1e/2e). Dungeon Masters Guild. Retrieved on 2015-06-28.