The Way of the Drunken Master was a monastic tradition that taught unique fighting techniques that caused the practicing monk to appear inebriated and lacking control of their body.[2]
Culture[]
These monks rather enjoyed acting foolishly in public places. Their clumsy and laughable exploits often brought joy to bystanders and could be used to humiliate contemptuous onlookers. Those that followed the path of the Drunken Master were just as skilled performers as they were expert combatants,[2] masterfully keeping their true skills hidden from others until precisely the right moment.[3]
As was expected, many practitioners of the Way of the Drunken Master spent much of their time at taverns.[3]
Abilities[]
The class symbol of the Way of the Drunken Master monks.
By all appearances, Drunken Masters were amateurish and unskilled opponents, staggering and stumbling with every step and action. Their ungraceful movements disguised carefully orchestrated movements that, when combined together, could be used to perform precise martial arts maneuvers.[2]
Experienced Drunken Masters were exceptionally acrobatic. They learned how to wind and twist themselves in and out of battle and could disengage from foes even while landing a series of devastating blows. Their flexibility and athleticism allowed them to spring to their feet at a moment's notice and redirect the attacks of their opponents toward other foes.[2]
As they continued on throughout their path, Drunken Masters appeared increasingly lucky and were seldom caught unawares or at a disadvantage.[2]
The most masterful of these monks perfected the art of attacking numerous foes that surrounded them. They could land up to five strikes against different opponents at the same time other combatants made one attack.[2]
Appendix[]
Appearances[]
Miniatures
References[]
- ↑ Mike Mearls, Jeremy Crawford (2014). Player's Handbook 5th edition. (Wizards of the Coast), pp. 76–79. ISBN 978-0-7869-6560-1.
- ↑ 2.0 2.1 2.2 2.3 2.4 2.5 2.6 Jeremy Crawford, Mike Mearls (November 2017). Xanathar's Guide to Everything. Edited by Kim Mohan, et al. (Wizards of the Coast), pp. 33–34. ISBN 978-0-7869-6612-7.
- ↑ 3.0 3.1 Jerry Holkins, Elyssa Grant, Scott Fitzgerald Gray (June 18, 2019). Acquisitions Incorporated. Edited by Scott Fitzgerald Gray. (Wizards of the Coast), p. 62. ISBN 978-0786966905.
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