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A weapon quality, sometimes called a weapon special ability, was the name of an enchantment that could be placed on a weapon. Weapons enchanted this way could benefit direct combat, such as draining life from an enemy, or make combat more efficient, such as allowing the wielder to reload quickly.

Enchantment[]

In order to enchant an existing weapon, a versed enchanter had to use a powerful spell during the process. Both ranged and melee weapons could be enchanted in such a way, and sold for high market prices.[1]

List of weapon qualities[]

For an extensive list, see Category:Weapon qualities

Melee[]

  • Corrosive: made the weapon acidic, causing it to deal more damage in direct combat.
  • Knockback: the weapon could push or knock over an enemy, giving the wielder or their allies a chance to finish them.

Ranged[]

  • Seeking: the ammunition of the enchanted weapon, when fired, would home towards an opponent.
  • Quick-loading: the wielder could draw and reload crossbow bolts in an extra-dimensional space.

Either[]

  • Merciful: made sure blows to a target were non-lethal.

Appendix[]

See Also[]

References[]

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