A weapon quality, sometimes called a weapon special ability, was the name of an enchantment that could be placed on a weapon. Weapons enchanted this way could benefit direct combat, such as draining life from an enemy, or make combat more efficient, such as allowing the wielder to reload quickly.
Enchantment[]
In order to enchant an existing weapon, a versed enchanter had to use a powerful spell during the process. Both ranged and melee weapons could be enchanted in such a way, and sold for high market prices.[1]
List of weapon qualities[]
For an extensive list, see Category:Weapon qualities
Melee[]
- Corrosive: made the weapon acidic, causing it to deal more damage in direct combat.
- Knockback: the weapon could push or knock over an enemy, giving the wielder or their allies a chance to finish them.
Ranged[]
- Seeking: the ammunition of the enchanted weapon, when fired, would home towards an opponent.
- Quick-loading: the wielder could draw and reload crossbow bolts in an extra-dimensional space.
Either[]
- Merciful: made sure blows to a target were non-lethal.
Appendix[]
See Also[]
References[]
- ↑ Sean K. Reynolds, Duane Maxwell, Angel McCoy (August 2001). Magic of Faerûn. (Wizards of the Coast), pp. 136–145. ISBN 0-7869-1964-7.