|This article does not cite its references or sources.
Please help improve this article by introducing appropriate citations. This article has been tagged since 01:02, October 3, 2009 (UTC). If you are using this information for your own research, campaign, or general interest, you should not rely on its accuracy.
Most werebears were good-natured and desired to help others in their communities. They saw themselves as the guardians standing between the natural world and civilization. Their animal instincts guided them to protect the splendors of nature, while their humanoid minds told them to help travelers and provide aid to the weak.
Werebears were humanoids that could transform themselves into large brown bears. Their humanoid forms were often large and heavily-muscled. Werebears dressed in simple garments that could be easily removed.
Their children were born appearing humanoid until they turn eight, at which point they would gain the ability to transforms in large shaggy bears.
|This article is a stub. You can help the Forgotten Realms Wiki by expanding it.|
- Video games
- ↑ 1.0 1.1 Wizards RPG Team (2014). Monster Manual 5th edition. (Wizards of the Coast), p. 208. ISBN 978-0786965614.
- ↑ 2.0 2.1 Skip Williams, Jonathan Tweet, Monte Cook (July 2003). Monster Manual 3.5. (Wizards of the Coast), pp. 170–171. ISBN 0-7869-2893-X.
- ↑ Gary Gygax (December 1977). Monster Manual, 1st edition. (TSR, Inc), p. 63. ISBN 0-9356-9600-8.
- ↑ Wizards RPG Team (2014). Monster Manual 5th edition. (Wizards of the Coast), p. 207. ISBN 978-0786965614.
- ↑ Thomas M. Reid, Sean K. Reynolds (Nov. 2005). Champions of Valor. (Wizards of the Coast), pp. 142–144. ISBN 0-7869-3697-5.
Werebison • Wereboar • Werecat • Werecrocodile • Weredog • Weredolphin • Werefox
Werehyena • Wereleopard • Werelion • Wereowl • Werepanther • Werepegasus • Wererat
Wereraven • Wereserpent • Wereshark • Weretiger • Werewolf
Aranea • Hengeyokai • Jackalwere • Selkie • Shifter • Wolfwere