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Revision as of 22:03, 8 August 2020

Wichtlin were a form of undead that could sometimes rise from slain elves. Besides their eyeballs and skeletal hands, they appeared fully invisible.[1]

Description

Under normal circumstances, only the wichtlin's eyeballs and skeletal hands were visible. When viewed under the effects of spells such as see invisibility or true seeing, the remainder of their body appeared as a blackened elven skeleton scantily covered in rotten flesh. The visible parts of a wichtlin emitted a green glow.[1]

Abilities

Whenever a wichtlin slayed an elf, the corpse gradually developed a glow and rose as another wichtlin after seven days, unless the victim was revived in some way.[1]

Combat

Wichtlin typically did not use weapons, opting instead to use their bare hands. Upon touch, the left hand was able to inflict paralysis, and the right could poison. Those wichtlin that were spellcasters in life retained a limited amount of the magical power they had in life.[1]

Ecology

Habitats

Wichtlin were more well-known on Krynn than on Toril.[2] On this world, due to an ancient curse, any evil elf that met a violent end had a small chance to return as one of these creatures. Also known on this world were wichtlin that rode on similar undead stags, which appeared as a pair of eyeballs with antlers rather than hands.[1]

Wichtlin also appeared in the Domains of Dread.[3]

Notable Wichtlin

A serial killing creature that haunted the alley known as the Prowl in Waterdeep's Sea Ward was thought by Elminster to be a wichtlin.[4]

In death, the elven hero Reluraun haunted his tomb in a form that Volothamp Geddarm identified as a wichtlin, though Elminster believed the resemblance to be superficial.[5]

Appendix

See Also

Appearances

Card Games
AD&D Trading Cards

Gallery

References

  1. 1.0 1.1 1.2 1.3 1.4 1.5 1.6 1.7 Rick Swan et al. (1990). Monstrous Compendium Dragonlance Appendix. Edited by Mike Breault. (TSR, Inc.), p. 85. ISBN 0-88038-822-6.
  2. Ed Greenwood (January 1993). Volo's Guide to Waterdeep. (TSR, Inc.), p. 46. ISBN 1-56076-335-3.
  3. William W. Connors (1991). Monstrous Compendium Ravenloft Appendix. (TSR, Inc.), p. 6. ISBN 9781560761082.
  4. Ed Greenwood (January 1993). Volo's Guide to Waterdeep. (TSR, Inc.), pp. 45–46. ISBN 1-56076-335-3.
  5. Ed Greenwood (April 2000). “The New Adventures of Volo: The Ardeep”. In Dave Gross ed. Dragon #270 (Wizards of the Coast), p. 93.