The Wicked Wench was a small fishing and transport sailing ship in the Ten-Towns, active in the early 14th century DR.[1]
Description[]
The Wicked Wench was a small ship that could navigate the rivers of Icewind Dale as well as the ocean. It had a single mast and carried two small fishing boats attached to the ship's rear, which could also serve as life boats if needed.[1]
History[]
The ship sailed under the command of Hedron Kerdos's father many years before the early 14th century DR. It received its name from Hedron's mother – Firtha Kerdos, a harpy of a woman, whom the old captain called Umberlee's favorite daughter. With the passing of his father, the captain's helm was passed to Hedron. Around the Year of the Griffon, 1312 DR, the Wicked Wench sailed the waters of Maer Dualdon, the Shaengarne River, and even the Sea of Moving Ice and the Sea of Swords.
In Mirtul of 1312 DR, the vessel was among several ships that carried reinforcements of hired adventurers and mercenaries from the city of Luskan to Targos, to aid the town against the Legion of the Chimera. As they approached Maer Dualdon, the ships were ambushed by goblin and orc Legion troops who had already sacked the town of Bremen. Many ships were set aflame and sunk, but the Wicked Wench managed to escape and reach Targos unharmed.[1]
The ship carried a group of adventurers who would later become the heroes of the Ten-Towns. Captain Hedron offered them sleeping quarters on the Wicked Wench, as Speaker Ulbrec Dinnesmore of Targos had hired the ship to stay in port in case the town fell and survivors needed evacuation.[1]
Appendix[]
Appearances[]
- Video Games
- Icewind Dale II
References[]
- ↑ 1.0 1.1 1.2 1.3 Black Isle Studios (August 2002). Designed by J.E. Sawyer. Icewind Dale II. Interplay.