Wine was an alcoholic beverage popular throughout the Realms. Most wines were poured into wooden casks for transport. The casks were then tapped by innkeepers or other consumers. Some monasteries experimented with bottling alcoholic beverages such as wines and some merchants were known to bottle wine from casks.[7]

Notable Vintages[edit | edit source]

Red Wines[edit | edit source]

White Wines[edit | edit source]

Fortified Wines[edit | edit source]

Mulled, Spiced, And Sweetened Wines[edit | edit source]

Wines of Unspecified Type[edit | edit source]

Other Wines[edit | edit source]

Notable Vintners[edit | edit source]

Notable Wine Merchants[edit | edit source]

Notable Figures Associated with Wine[edit | edit source]

Trivia[edit | edit source]

  • "Gulletfire" was a slang term in Common for beer or wine of a very bad or poor quality.[37]

Appendix[edit | edit source]

Notes[edit | edit source]

  1. These prices refer to "table wine" in Aurora's Catalogue.

References[edit | edit source]

  1. Gary Gygax (1978). Players Handbook 1st edition. (TSR, Inc.), p. 36. ISBN 0-9356-9601-6.
  2. 2.00 2.01 2.02 2.03 2.04 2.05 2.06 2.07 2.08 2.09 2.10 2.11 2.12 2.13 2.14 Jeff Grubb, Julia Martin, Steven E. Schend et al (1992). Aurora's Whole Realms Catalogue. (TSR, Inc), pp. 129–131. ISBN 0-5607-6327-2.
  3. Jonathan Tweet, Monte Cook, Skip Williams (July 2003). Player's Handbook v.3.5. (Wizards of the Coast), p. 129. ISBN 0-7869-2886-7.
  4. Rob Heinsoo, Andy Collins, James Wyatt (June 2008). Player's Handbook 4th edition. (Wizards of the Coast), p. 222. ISBN 0-7869-4867-1.
  5. Jeremy Crawford, Stephen Schubert (September 2011). Mordenkainen's Magnificent Emporium. (Wizards of the Coast), p. 124. ISBN 978-0786957446.
  6. Mike Mearls, Jeremy Crawford (2014). Player's Handbook 5th edition. (Wizards of the Coast), p. 158. ISBN 978-0-7869-6560-1.
  7. 7.0 7.1 Ed Greenwood (January 2012). “Eye on the Realms: A Surprising Vintage”. In Steve Winter ed. Dragon #407 (Wizards of the Coast), pp. 42–45.
  8. n-Space (October 2015). Designed by Dan Tudge, et al. Sword Coast Legends. Digital Extremes.
  9. Wolfgang Baur (October 1993). Doom of Daggerdale. (TSR, Inc.), p. 21. ISBN 978-1560766544.
  10. Christopher Perkins, Tracy Hickman, Laura Hickman (March 2016). Curse of Strahd. Edited by Kim Mohan. (Wizards of the Coast), p. 173. ISBN 978-0-7869-6598-4.
  11. Jim Zub (July 2016). “Shadows of the Vampire 3”. Shadows of the Vampire #3 (IDW Publishing).
  12. Bruce R. Cordell (October 2007). Stardeep. (Wizards of the Coast), pp. 133–134. ISBN 978-0-7869-4338-8.
  13. Ossian Studios (June 2018). Neverwinter Nights: Darkness over Daggerford. Beamdog.
  14. Tom Prusa (1993). The Shining South. (TSR, Inc), p. 29. ISBN 1-56076-595-X.
  15. 15.0 15.1 Ed Greenwood (June 2010). “Eye on the Realms: Ondal's Stand”. In Steve Winter ed. Dungeon #179 (Wizards of the Coast), pp. 65–67.
  16. Ed Greenwood (March 2013). “Eye on the Realms: Abyssal Trade Goods: Not a Bad Thing”. In Christopher Perkins ed. Dragon #421 (Wizards of the Coast), pp. 26–37.
  17. Jeff Grubb and Andria Hayday (April 1992). Arabian Adventures. (TSR, Inc), p. 93. ISBN 978-1560763581.
  18. Ed Greenwood (January 1993). Volo's Guide to Waterdeep. (TSR, Inc.), p. 193. ISBN 1-56076-335-3.
  19. 19.0 19.1 Ossian Studios (June 2018). Neverwinter Nights: Darkness over Daggerford. Beamdog.
  20. Anthony Pryor (June 1995). “Campaign Guide”. In Michele Carter, Doug Stewart eds. Spellbound (TSR, Inc.), p. 80. ISBN 978-0786901395.
  21. Ed Greenwood and Jeff Grubb (April 1998). Cormyr: A Novel (Paperback). (Wizards of the Coast), p. 173. ISBN ISBN 0-7869-0710-X.
  22. Ed Greenwood (June 2011). Elminster Must Die (Mass Market Paperback). (Wizards of the Coast). ISBN 978-0786957996.
  23. Ed Greenwood and Jeff Grubb (April 1998). Cormyr: A Novel (Paperback). (Wizards of the Coast), p. 313. ISBN ISBN 0-7869-0710-X.
  24. Ed Greenwood and Jeff Grubb (April 1998). Cormyr: A Novel (Paperback). (Wizards of the Coast), p. 345. ISBN ISBN 0-7869-0710-X.
  25. Anthony Herring, Jeff Grubb (1993). Player's Guide to the Forgotten Realms Campaign. (TSR, Inc.), p. 41. ISBN 1-56076-695-6.
  26. Ed Greenwood (2004). Silverfall. (Wizards of the Coast), p. 98. ISBN 0-7869-3572-3.
  27. Black Isle Studios (June 2000). Designed by Matt Norton. Icewind Dale. Interplay.
  28. Ed Greenwood (November 1998). The City of Ravens Bluff. (TSR, Inc), p. 17. ISBN 0-7869-1195-6.
  29. Reynolds, Forbeck, Jacobs, Boyd (March 2003). Races of Faerûn. (Wizards of the Coast), p. 173. ISBN 0-7869-2875-1.
  30. Lisa Smedman (June 2008). Ascendancy of the Last. (Wizards of the Coast), p. 166. ISBN 978-0-7869-4864-2.
  31. Ed Greenwood (December 1994). “So High a Price”. Realms of Infamy (TSR, Inc.), p. 5. ISBN 1-5607-6911-4.
  32. Ed Greenwood (January 1996). Volo's Guide to the Dalelands. (TSR, Inc), p. 182. ISBN 0-7869-0406-2.
  33. Various (February 2007). The Halls of Stormweather. (Wizards of the Coast). ISBN 978-0-7869-4244-2.
  34. Ed Greenwood, Sean K. Reynolds, Skip Williams, Rob Heinsoo (June 2001). Forgotten Realms Campaign Setting 3rd edition. (Wizards of the Coast), p. 25. ISBN 0-7869-1836-5.
  35. Anne Gray McCready et al. (March 1994). Elves of Evermeet. (TSR, Inc), p. 44. ISBN 1-5607-6829-0.
  36. Julia Martin, Eric L. Boyd (March 1996). Faiths & Avatars. (TSR, Inc), p. 76. ISBN 978-0786903849.
  37. Ed Greenwood, The Hooded One (2004-05-09). Questions for Ed Greenwood (2004). Candlekeep Forum. Retrieved on 2020-11-22.

External links[edit | edit source]

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