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Wire was a manufactured length of flexible metal, a "coiled good" alongside chain and rope. It was extremely useful and in wide demand across the Realms for everything from common tools to fancy jewelry to elaborate mechanisms.[1][3]

Description[]

Wire was often quite brittle and soft from the drawing process, making it quite easy to snap under the right circumstances. Bending wire more than once in the same spot could snap it, and most wire produced was quite thick to ensure its durability.[1]

Hard metals and alloys could respond poorly to being drawn into wire and become more fragile, while softer metals such as gold were the easiest to draw into fine wire. Adamant in particular was difficult to draw into wire because of its extreme brittleness, and had to be alloyed with molybdenum to make it usable.[4]

Availability[]

Gold Wire

A spool of gold wire.

Adamant Wire

Adamant wire.

Most blacksmiths could make relatively thick wire as needed, but thinner and more delicate wire was much rarer.[5] Crafted by wiredrawers,[6] the expertise and tools required to make good fine wire made it harder to come by in much of Faerûn compared to rope and chain, with the centers of such production found in the Calimshan and Tashalar regions.[7] In many human communities, urban gnome and dwarf artisans pioneered fine wire and chain crafting,[1] and gnomes in particular led the development of increasingly thin and flexible wire that could be used for everyday purposes.[8]

Trade[]

Steel Wire Rings

Steel wire rings.

Usages[]

Maillers Lathe

A mailler's lathe.

  • Wire was coiled on a lathe, then cut to make rings, such as for making chainmail armor. The process of coiling, cutting, knitting, and riveting them was extremely tedious and delicate.[4] Copperbright armor resembled scale armor, and was held together with extensive wiring.[18][19]
  • Cable was an unusual form of woven rope that had a twisted wire core to give it incredible strength.[20]
  • As a strong, stiff, malleable line, wire was popular with merchants for tying down loose cargo.[13]
  • Fashionable clothing, elaborate hairstyles and costumes, and accessories such as bustles and stomachers used wire to shape and support their forms,[21][22][23][24] and many forms of jewelry used wire in their construction.[25] The finest, most flexible wire (such as gold) could be used similarly to thread in clothing.[4] Wire was not, however, used in making shaped brassieres or corsets.[26]
  • Wire was a common form of ornamentation for all sorts of objects.[27]
  • Wire loops were used to store holed coins such as the authokh.[28]
  • Stringed instruments could use metal wire for their strings.[29]
  • Wired canes used a hard-to-see wire support to facilitate thefts.[30]
  • Some garottes used a length of flexible, strong wire between two handles to throttle victims.[31][32]
  • Traps could use wire for a strong, hard-to-see trigger mechanism.[33][34] Specially sharpened wire could be used as a trap itself, especially when stretched at neck-height.[35]
  • Clockwork devices used wire as part of their mechanisms.[36][4]
  • Professional lockpicks used lengths of wire to manipulate locks, and any short piece of sturdy wire could be used as an improvised lockpick.[37]
  • Basic hinging mechanisms could be made from a simple loop of wire, such as in sparkers.[38]
  • Taxidermized animals were often held together with metal wire,[39] and entire skeletons could be wired together to be kept intact.[40]
  • Fine woven wire meshes could be used to stop small blades, and found some use in making thief-resistant coin pouches,[11] as well as masks for practicing fencing.[41] Larger wire meshes could be used to make fences for animals.[4]
  • Combs and brushes often used fine metal wire for their teeth and bristles.[42]
  • Small cages for animals and insects could be made from wire.[43][44]
  • Spectacles were made of wire wrapped around the glass lens.[45][46][47]
  • Priests of Gond were fond of gathering up small, useful bits of junk such as wire.[48]
  • Loviatans celebrated the Rite of Pain and Purity by dancing on sharp objects, including barbed wire.[49]

Notable Instances[]

Wire Mesh

Wire mesh.

  • The Iron Bow of Gesen had a golden wire bowstring.[50]
  • The Machine of Lum the Mad contained a vast profusion of wires.[51]
  • The Sash of Sune was stitched in thread-of-gold.[52]
  • A trap-springer was made from a spiral of flattened wire.[53]

Spell Components[]

A great number of spells used various forms of wire as material components, especially those involving communication and thought.[54]

History[]

Thread-of-gold was an exceptionally fine wire made by ancient dwarves, though the process of crafting it was long lost to modern dwarves.[52]

Wire was made by the ancient human peoples of Faerûn, including the Rengarth of Netheril thousands of years before 0 NY (−3859 DR),[79] and by the people of Calimshan by -6048 DR.[80]

The consistent production of fine wire in Faerûn was still a developing art by the mid–14th century DR, as artisans continued to gradually refine the process over time. It was expected to still be an area of experimentation and notable improvements through to the mid–16th century DR.[1]

Cable—rope woven around wire—was first developed around the mid-14th century DR.[20][1]

Appendix[]

See Also[]

Notes[]

  1. The price of silver wire is presumed to be in error.

Appearances[]

Adventures

Novels & Short Stories

Black Wizards • Azure Bonds • Homeland • Horselords • The Halfling's Gem • Song of the Saurials • The Night Parade • Pool of Twilight • The Fallen Fortress • Masquerades • War in Tethyr • Cloak of Shadows • The Giant Among Us • King Pinch • Realms of Magic: A Worm Too Soft, Gunne Runner • Sword Play • Dangerous Games • Escape from Undermountain • The Council of Blades • Realms of the Underdark: A Slow Day in Skullport, Sea of Ghosts • Elminster in Myth Drannor • Finder's Bane • The Simbul's Gift • The Abduction • The Mercenaries • The Temptation of Elminster • Mortal Consequences • Realms of Mystery: Lynaelle • Under Fallen Stars • Tantras • Servant of the Shard • Realms of the Dragons: How Sharper than a Serpent's Tooth • The Halls of Stormweather • The Magehound • The Nether Scrolls • Pool of Radiance: Attack on Myth Drannor • Realms of the Deep: Messenger to Serôs • Shadow's Witness • Black Wolf • Temple Hill • Realms of Shadow: Assassin's Shadow, Liar's Game • Lord of Stormweather • Condemnation • Dawn of Night • Venom's Taste • Annihilation • Death of the Dragon • Forsaken House • Extinction • The City of Splendors: A Waterdeep Novel • Realms of the Elves • Swords of Eveningstar • Road of the Patriarch • The Howling Delve • Swords of Dragonfire • Storm of the Dead • Swordmage • Corsair • City of the Dead • The Fanged Crown • Avenger • Gauntlgrym • The Captive Flame • The God Catcher • Brimstone Angels • Dawnbringer • Sandstorm • Sword of the Gods • Spider and Stone • Lesser Evils • Spinner of Lies • The Gilded Rune • Prophet of the Dead • The Adversary • The Companions • Rise of the King • Spellstorm • Death Masks • The Devil You Know

Gamebooks

Video Games

External Links[]

References[]

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