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The Wizards' Reach was the name given to the stretch of the Inner Sea lying between Chessenta and Aglarond,[1] and to the broad plain on the Aglarondan peninsula that stretched between the Inner Sea and the Yuirwood.[2][3]

Geography[]

The coast was full of extensive tidal marshes and barrier islands.[2]

History[]

The cities of the area were founded by Unther. Despite being adjacent, the Wizards' Reach was not a part of the nation of Aglarond. However, many fell under the control of Thay in the mid–14th century DR.[2]

Following the Spellplague and the events of the War of the Zulkirs, Aglarond claimed sovereignty over the Wizards' Reach.[3]

Appendix[]

References[]

  1. 1.0 1.1 Richard Baker, Matt Forbeck, Sean K. Reynolds (May 2003). Unapproachable East. (Wizards of the Coast), p. 42. ISBN 0-7869-2881-6.
  2. 2.0 2.1 2.2 2.3 Richard Baker, Matt Forbeck, Sean K. Reynolds (May 2003). Unapproachable East. (Wizards of the Coast), pp. 100–101. ISBN 0-7869-2881-6.
  3. 3.0 3.1 3.2 Template:Cote book/Forgotten Realms Campaign Guide
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