Wolves were canine pack hunters that were excellent trackers by scent. They were shrewd hunters and worked as a team, surrounding and tripping their prey.[3] They were very common as companions for rangers and druids.[6]
“
That howling? Wolves - or folk caught in their jaws, who want all Faerûn to know they're dying. They could let me sleep, inconsiderate dolts.
”
Varieties[]
- Dread wolf
- A very rare, magically animated undead wolf.[8]
- Dire wolf
- A large and more dangerous variety of the "normal" wolf.[9]
- Gray wolf
- The most common, "normal" wolf.[9]
- Shadow wolf
- A shadow beast wolf.[10]
- Shade wolf
- A wolf shade.[11]
- Vampiric wolf
- A wolf with vampire traits.[8]
- Winter wolf
- A worg-like wolf living in cold climates.[12]
Ecology[]
“
The Orcs complain the wolves in these mountains make their Worgs nervous. Being a hunter does not free you from being hunted.
”
— Archwizard Amskar[13]
Aurora's Whole Realms Catalogue sold wolf hides for 8 gp a piece.[14]
Habitats[]
In the Utter East, packs of gray wolves were known to hunt and prey on weaker creatures, even humans and basal golems.[15]
Notable Wolves[]
“
If you must war in the mountains and high forests, beware of wolves. I speak now of the four-legged sort, of course.
”
— Arglauth Melroryrr, Sage of Mulmaster, Arglauth's Guide to The North[16]
Appendix[]
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See Also[]
Gallery[]
Appearances[]
Adventures
Novels & Short Stories
Video Games
Blood & Magic • Baldur's Gate • Icewind Dale series (Icewind Dale • Heart of Winter) • Baldur's Gate series (Baldur's Gate • II: Shadows of Amn • Enhanced Edition • II: Enhanced Edition • Baldur's Gate III) • Neverwinter Nights series (Neverwinter Nights • Shadows of Undrentide • Darkness over Daggerford • Neverwinter Nights 2) • Dungeons & Dragons Online • (Menace of the Underdark • Shadowfell Conspiracy)
Card Games
Organized Play & Licensed Adventures
Referenced only
Day of the Raven
Day of the Raven
External links[]
References[]
- ↑ Mike Mearls, Jeremy Crawford, Christopher Perkins (2014-09-30). Monster Manual 5th edition. Edited by Scott Fitzgerald Gray. (Wizards of the Coast), p. 341. ISBN 978-0786965614.
- ↑ 2.0 2.1 Mike Mearls, Stephen Schubert, James Wyatt (June 2008). Monster Manual 4th edition. (Wizards of the Coast), p. 264. ISBN 978-0-7869-4852-9.
- ↑ 3.0 3.1 3.2 3.3 3.4 Skip Williams, Jonathan Tweet, Monte Cook (July 2003). Monster Manual v.3.5. (Wizards of the Coast), p. 283. ISBN 0-7869-2893-X.
- ↑ Doug Stewart (June 1993). Monstrous Manual. (TSR, Inc), p. 362. ISBN 1-5607-6619-0.
- ↑ Gary Gygax (December 1977). Monster Manual, 1st edition. (TSR, Inc), p. 101. ISBN 0-935696-00-8.
- ↑ Jonathan Tweet, Monte Cook, Skip Williams (July 2003). Player's Handbook v.3.5. (Wizards of the Coast), pp. 35, 48. ISBN 0-7869-2886-7.
- ↑ Ed Greenwood (June 2000). “The New Adventures of Volo: Quotations of the Realms”. In Dave Gross ed. Dragon #272 (Wizards of the Coast), pp. 94–97.
- ↑ 8.0 8.1 BioWare (December 1998). Designed by James Ohlen. Baldur's Gate. Black Isle Studios.
- ↑ 9.0 9.1 Skip Williams, Jonathan Tweet, Monte Cook (July 2003). Monster Manual v.3.5. (Wizards of the Coast), pp. 65–66. ISBN 0-7869-2893-X.
- ↑ Cryptic Studios (June 2013). Neverwinter. Perfect World Entertainment.
- ↑ BioWare (September 2000). Designed by James Ohlen, Kevin Martens. Baldur's Gate II: Shadows of Amn. Black Isle Studios.
- ↑ Skip Williams, Jonathan Tweet, Monte Cook (July 2003). Monster Manual v.3.5. (Wizards of the Coast), p. 256. ISBN 0-7869-2893-X.
- ↑ Standing Stone Games (August 2013). Dungeons & Dragons Online: Shadowfell Conspiracy. Daybreak Game Company.
- ↑ Jeff Grubb, Julia Martin, Steven E. Schend et al (1992). Aurora's Whole Realms Catalogue. (TSR, Inc), p. 75. ISBN 0-5607-6327-2.
- ↑ Tachyon Studios (November 1996). Designed by Brian Fargo. Blood & Magic. Interplay.
- ↑ Ed Greenwood (June 2000). “The New Adventures of Volo: Quotations of the Realms”. In Dave Gross ed. Dragon #272 (Wizards of the Coast), p. 96.