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The gray wolf was the most common variety of wolf to be found.[citation needed]
Combat
While wolves were often blamed for attacks on stray wanderers and children, they were actually quite afraid of humans. Most wolves stayed away from areas inhabited by humanoids, only attacking if they were extremely hungry or desperate.[citation needed]
Ecology
A wolf was a common canine predator found in many parts of the world, but especially in northern climates. They were apex predators who hunted in well-organized packs using tactics honed over millions of years of evolution.[citation needed]
Behavior
A wolf pack was a highly-structured society, commanded by an alpha male and his alpha female. Subordinate wolves were in a beta class, while the bottom of the social order was an omega wolf. Packs often hunted together. Their tactics included harrying their prey into an area where the pack could surround it and slowly weaken it with attacks that come one at a time from each wolf until the prey was dropped to the ground. At this time, the entire pack converged in for the final kill and feasting.[citation needed]
Appendix
See Also
Appearances
- Novels
- Computer games
- Baldur's Gate
- Baldur's Gate II:Shadows of Amn
- Neverwinter Nights
- Neverwinter Nights 2
References
- ↑ 1.0 1.1 Mike Mearls, Stephen Schubert, James Wyatt (June 2008). Monster Manual 4th edition. (Wizards of the Coast), p. 264. ISBN 978-0-7869-4852-9.