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Wolf spirits was a special divine conjuration and invocation quest spell from the animal, guardian, and summoning spheres that would summon a group of large wolf spirits to serve the caster.[2][1]

Effects[]

This spell summoned 4–10 special wolf spirts, or other applicable animal spirit, to serve the caster until their particular task was fulfilled or after fourteen days passed. If summoned to guard a particular location, the wolf spirits would remain for up to one hundred days.[1]

Components[]

This spell did not require spell components of any kind.[1]

History[]

This spell was used by druids who served Moander during the height of ancient Netheril's power.[3]

Appendix[]

Appearances[]

Card Games

References[]

  1. 1.0 1.1 1.2 1.3 Cook, Findley, Herring, Kubasik, Sargent, Swan (1991). Tome of Magic 2nd edition. (TSR, Inc), p. 122. ISBN 1-56076-107-5.
  2. Jon Pickens et al. (1999). Priest's Spell Compendium Volume Three. (TSR, Inc), p. 728. ISBN 9780786913596.
  3. slade, Jim Butler (October 1996). “The Winds of Netheril”. In Jim Butler ed. Netheril: Empire of Magic (TSR, Inc.), p. 20. ISBN 0-7869-0437-2.
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