The wounding quality was a weapon quality that induced the loss of blood.[1]
Powers[]
A weapon with the wounding quality caused blood loss for those that were hit by it. However, the victims needed a discernible anatomy to suffer from this property. Therefore, creatures like constructs or even plants were unaffected by it.[1]
To craft weapons with the wounding quality, the crafter required knowledge of how to create magical arms and the spell Mordenkainen's sword.[1]
Uses[]
The spell bloodspear, which clerics of Gruumsh who were initiated in their faith's secrets could cast, allowed them to temporarily turn a spear, their god's favored weapon, into a wounding spear.[2]
The rapier of puncturing was a special kind of +2 wounding rapier[3] that was often used by the assassins of the Jaezred Chaulssin, such as Nimor Imphraezl.[4]
Some veteran Thayan gladiators had their horns, claws, and other natural weapons enhanced as wounding weapons.[5]
Appendix[]
References[]
- ↑ 1.0 1.1 1.2 1.3 Monte Cook, Jonathan Tweet, Skip Williams (July 2003). Dungeon Master's Guide v.3.5. (Wizards of the Coast), p. 226. ISBN 0-7869-2889-1.
- ↑ Jeff Crook, Wil Upchurch, Eric L. Boyd (May 2005). Champions of Ruin. (Wizards of the Coast), p. 29. ISBN 0-7869-3692-4.
- ↑ Monte Cook, Jonathan Tweet, Skip Williams (July 2003). Dungeon Master's Guide v.3.5. (Wizards of the Coast), p. 227. ISBN 0-7869-2889-1.
- ↑ Eric L. Boyd (2007-04-25). Dragons of Faerûn, Part 3: City of Wyrmshadows (Zipped PDF). Web Enhancement for Dragons of Faerûn. Wizards of the Coast. pp. 6–7. Archived from the original on 2016-11-01. Retrieved on 2009-10-07.
- ↑ Jeff Crook, Wil Upchurch, Eric L. Boyd (May 2005). Champions of Ruin. (Wizards of the Coast), p. 64. ISBN 0-7869-3692-4.
Connections[]
Shields
animated • arrow catching • arrow deflection • bashing • blinding • reflecting
Body Armor
cooling • fire resistance • glamered • halfweight • illithidwrought • invulnerability • malleable • sailing • shadow • spell resistance • xorn movement • warming
All Armor
acid resistance • anchoring • blinking • blending • blueshine • blurring • cold resistance • comfort • death ward • drowcraft • electricity resistance • etherealness • everbright • fortification • freedom • ghost touch • gnashing • healing • hideous • magic eating • masking • menacing • mirror image • negative energy protection • nimbleness • ocular • proof against enchantments • proof against transmutation • sanctuary • sonic resistance • strength • undead controlling • vermin controlling • wary • wild
Ammunition
radiant holding
Ranged Weapons
distance • precise • returning • quick-loading • seeking • splitting
Melee Weapons
defending • flying • harmonizing • mighty cleaving • powerleech • sacrifical smiting • speed • stalactite • sundering • sweeping • tentacle • throwing • valorous • vicious
All Weapons
acidic burst • anarchic • axiomatic • bane • berserker • blindsighted • bloodthirsty • corrosive • dancing • disarming • diseased • dismisser • dispelling • disruption • domineering • doomwarding • doomstrike • drowcraft • elemental aura • enervating • everbright • exhausting • finder • flaming • flaming burst • force • frost • ghost touch • holy • holy avenger • homeland champion • hornblade • icy burst • illithidwrought • impact • jumping • keen • knockback • light burst • merciful • metalline • morphing • paralyzing • ravenous • rusting • screaming • sending • sizing • shock • shadowscourge • shattermantle • shocking burst • smoking • speed • spellblade • spell storing • spellstrike • sure striking • thundering • unholy • vampiric • venemous • viper • virulent • vorpal • warning • weakening • wounding