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Xanathar's Guide to Everything is a 5th-edition Dungeons & Dragons sourcebook in the Forgotten Realms.

Product Overview

Explore a wealth of fantastic new rules options for both players and Dungeon Masters in this supplement for the world's greatest roleplaying game.

Assembled here for the first time is new information on adventurers of every stripe. In addition, you'll find valuable advice for those of nefarious intent who must deal with such meddling do-gooders, including the Xanathar's personal thoughts on how to dispatch anyone foolish enough to interfere with his business dealings. Alongside observations on "heroes" themselves, the beholder fills the pages of this tome with his personal thoughts on tricks, traps, and even treasures and how they can be put to villainous use.

  • Complete rules for more than twenty new subclasses for fifth edition Dungeons & Dragons, including the cavalier, the inquisitive, the horizon walker, and many more.
  • Dozens of new feats and spells, and a system to give your character a unique, randomized backstory.
  • A variety of systems and tools that provide Dungeon Masters new ways to personalize their home games, while also expanding the ways players can engage in organized play and shared world campaigns.

Beauty is in the eye of the beholder, but evil is in its heart!

The Xanathar…

Waterdeep's most infamous crime lord, and a beholder to boot…

You'd be shocked to discover just how much he knows about you…

Yes, you… adventurers.

Back Cover

Beauty and Guile Are in the Eyes of the Beholder!

The beholder Xanathar. Waterdeep's most inifamous crime lord, is known to hoard information on friend and foe alike. He catalogs lore about adventurers and ponders methods to thwart them. His twisted mind imagines that he can eventually record everything!

Assembled here for the first time are a set of new rules and story options for all the character classes in the Player's Handbook, including over twenty-five new subclasses. The book also presents new spells for both player characters and monsters.

Dungeon Masters will find new rules for traps, magic items, downtime activities, and more—all designed to enhance a D&D campaign and push it in new directions.

Amid all this expansion material, the Xanathar offers bizarre observations about whatever his eyestalks happen to glimpse. Pray they don't come to rest on you!

Index

Click here for page index

Characters

SylgarXanathar

Creatures

Locations

Settlements
Waterdeep

Organizations

Magic

Items
Armor of gleamingBead of nourishmentBead of refreshmentBoots of false tracksCandle of the deepCast-off armorCharlatan's dieCloak of billowingCloak of many fashionsClockwork amuletClothes of mendingDark shard amuletDread helmEar horn of hearingEnduring spellbookErsatz eyeHat of verminHat of wizardryHeward's handy spice pouchHorn of silent alarmInstrument of illusionsInstrument of scribingLock of trickeryMoon-touched swordMystery keyOrb of directionOrb of timePerfume of bewitchingPipe of smoke monstersPole of anglingPole of collapsingPot of awakeningRope of mendingRuby of the war mageShield of expressionSmoldering armorStaff of adornmentStaff of birdcallsStaff of flowersTalking dollTankard of sobrietyUnbreakable arrowVeteran's caneWalloping ammunitionWand of conductingWand of pyrotechnicsWand of scowlsWand of smiles
Spells[note 1]
Abi-Dalzim's horrid wiltingAbsorb elementsAganazzar's scorcherCatapultCatnapCause fearCharm monsterControl flamesControl windsCreate bonfireCreate homunculusCrown of starsDanse macabreDawnDragon's breathDust devilEarth tremorEarthbindElemental baneEnemies aboundEnervationErupting earthFar stepFlame arrowsFrostbiteGustIce knifeIllusory dragonImmolationInfernal callingInfestationInvestiture of flameInvestiture of iceInvestiture of stoneInvestiture of windInvulnerabilityLife transferenceMaddening darknessMass polymorphMaximilian's earthen graspMelf's minute meteorsMental prisonMighty fortressMind spikeMold earthNegative energy floodPower word painPsychic screamPyrotechnicsScatterShadow bladeShape waterSickening radianceSkill empowermentSkywriteSnareSnilloc's snowball swarmSoul cageSteel wind strikeStorm sphereSummon greater demonSummon lesser demonsSynaptic staticTenser's transformationThunder stepThunderclapTidal waveTiny servantToll the deadTransmute rockVitriolic sphereWall of lightWall of sandWall of waterWarding windWatery sphereWhirlwind

Miscellaneous

Appendix

Notes

  1. A partial spell list was made available in the 2017 Extra Life campaign.

External Links

Disclaimer: The views expressed in the following links do not necessarily represent the views of the editors of this wiki, nor does any lore presented necessarily adhere to established canon.

Connections

5th Edition Sourcebooks
Core Rulebooks Dungeon Master's GuideMonster ManualPlayer's Handbook
Sourcebooks Acquisitions IncorporatedBigby Presents: Glory of the GiantsThe Book of Many ThingsFizban's Treasury of DragonsMordenkainen Presents: Monsters of the MultiverseMordenkainen's Tome of FoesSword Coast Adventurer's GuideTasha's Cauldron of EverythingVan Richten's Guide to RavenloftVolo's Guide to MonstersXanathar's Guide to Everything
Adventures Baldur's Gate: Descent into AvernusCurse of StrahdHoard of the Dragon QueenIcewind Dale: Rime of the FrostmaidenOut of the AbyssPhandelver and Below: The Shattered ObeliskPlanescape: Adventures in the MultiversePrinces of the ApocalypseSpelljammer: Adventures in SpaceStorm King's ThunderThe Rise of TiamatTomb of AnnihilationWaterdeep: Dragon HeistWaterdeep: Dungeon of the Mad MageThe Wild Beyond the Witchlight
Starter Sets Dungeons & Dragons Starter SetDungeons & Dragons Essentials KitDungeons & Dragons Starter Set (2022)
Anthologies Tales from the Yawning PortalGhosts of SaltmarshCandlekeep MysteriesJourneys Through the Radiant CitadelKeys from the Golden Vault
Supplements Elemental Evil Player's Companion
Playtest Confrontation at CandlekeepDead in ThayGhosts of Dragonspear CastleLegacy of the Crystal ShardMurder in Baldur's GateReclaiming BlingdenstoneScourge of the Sword CoastStorm over NeverwinterVault of the Dracolich
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