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Yeast was a species of microscopic fungus that received wide use in alcohol-making[11][4] and baking across the Realms.[13][1]

Description[]

Yeast had a distinct smell often associated with baking.[5] It flourished in warm areas but high temperature killed yeast.[1]

Uses[]

In the days of ancient Netheril, fruity yeast grew on grains cultivated by the empire.[10]

In Eltabbar,[7] Berdusk,[4] and Zakhara, yeast was used in wine-making, being added into jugs of juice from pulverized grapes and sealed to ferment.[11]

Elminster's Choice was a type of dark beer from Immersea that was cloudy with yeast.[3]

Ayakar, a coastal town in Turmish, was famed for its sourdough bread made with a type of naturally occurring yeast from the sea. That export was the inspiration behind a common saying "May your bread be sour, and your salt be fresh."[6]

Beyond the Prime Material plane, a drink called Abyss' Alive and Kicking was made in Zelatar of Azzagrat. The dire wheat brew was made and consumed with living bubbling yeast.[12]

The spell age wine, used in the city of Ravens Bluff required a pinch of yeast as a spell component.[9]

Locations[]

The Larawkan Lane in Selgaunt had a constant strong aroma of yeast and freshly baked bread.[13] That pleasant aroma also was encountered in the City of Splendors, Waterdeep.[2] In the Ten Towns of Icewind Dale, yeast was a trade commodity often carried by merchants alongside flour and spices.[8]

Appendix[]

Appearances[]

Adventures
A Dozen and One AdventuresMarco Volo: JourneyFor Duty & DeityLegacy of the Crystal Shard
Novels
Dangerous GamesThe Halls of Stormweather
Referenced only
The Nether ScrollThe Simbul's GiftHeirs of ProphecyWrath of the Blue LadyMistshore
Adventure League & Organized Play
Breaking Umberlee's ResolveUncertain Scrutiny

References[]

  1. 1.0 1.1 1.2 David "Zeb" Cook, et al. (1989). Monstrous Compendium Volume Two. (TSR, Inc), p. 46. ISBN 0-8803-8753-X.
  2. 2.0 2.1 Jaleigh Johnson (September 2008). Mistshore. (Wizards of the Coast), chap. 1. ISBN 0-7869-4966-X.
  3. 3.0 3.1 Anthony Herring, Jeff Grubb (1993). Player's Guide to the Forgotten Realms Campaign. (TSR, Inc.), p. 72. ISBN 1-56076-695-6.
  4. 4.0 4.1 4.2 Anthony Pryor (1994). Marco Volo: Journey. (TSR, Inc.), p. 14. ISBN 1-5607-6869-X.
  5. 5.0 5.1 Short Story included in Various (February 2007). “The Maid”. The Halls of Stormweather (Wizards of the Coast). ISBN 978-0-7869-4244-2.
  6. 6.0 6.1 Ashley Warren, Chris Lindsay (June 2019). Breaking Umberlee's Resolve (DDAL-DRW01) (PDF). D&D Adventurers League: Dreams of the Red Wizards (Wizards of the Coast), p. 6.
  7. 7.0 7.1 Greg Marks, Ben Heisler (October 2020). Uncertain Scrutiny (DDAL-DRW05) (PDF). D&D Adventurers League: Dreams of the Red Wizards (Wizards of the Coast), p. 8.
  8. 8.0 8.1 Template:Cite book/Legacy of the Crystal Shard/Encounters and Monster Statistics: D&D Next
  9. 9.0 9.1 Gregory Failing (August 1991). “The Living City: As The Vine Twines”. In Jean Rabe ed. Polyhedron #62 (TSR, Inc.), p. 16.
  10. 10.0 10.1 Clayton Emery (November 1996). Dangerous Games. (TSR, Inc.), p. 16. ISBN 0-7869-0524-7.
  11. 11.0 11.1 11.2 Steve Kurtz (1993). A Dozen and One Adventures (Campaign Book). (TSR, Inc), p. 12. ISBN 1-56076-622-0.
  12. 12.0 12.1 Dale Donovan (May 1998). For Duty & Deity. (Wizards of the Coast), p. 47. ISBN 0-7869-1234-0.
  13. 13.0 13.1 Lisa Smedman (June 2002). Heirs of Prophecy. (Wizards of the Coast), chap. 1. ISBN 0-7869-2737-2.
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