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Yeti, also known as tundra yeti,[12] were large, white-furred creatures that could be found in arctic climates. They were the cold-climate version of the dire ape.[10]

Description

Yeti appeared as a cross between a human and a bear and walked upright. Although they were usually white, their fur turned brown in the short summers of the north.[12] Yeti had an extra, translucent eyelid that allowed them to see clearly in a snowstorm.[3]

Behavior

Yeti were hard to find, although one could find evidence of their passing. In the summer, they hid in long grass; in the winter, they hid in the snow. They were always hungry and apt to attack anything that moved.[12]

Yeti could be tamed by the most dedicated (or fearsome) of keepers.[13][12]

Combat

Yeti stalked their prey and were most likely to set ambushes, using the color of their fur as camouflage. Once the fighting began, yeti fought fiercely with their claws and strong grips.[3] Anyone caught unawares by the yeti were unable to keep from looking them in the eye, which paralyzed the unsuspecting victim for brief time.[13][12] Because of their fur, yeti were not affected by cold attacks, but they were very susceptible to heat attacks.[5]

Ecology

Yeti oil could be used as a poison.[14] Yeti teeth and claws could be sold as trinkets, whereas yeti fur was highly valued for its heat-retaining characteristics.[5][15]

History

In 1281 DR, Mirek of Kuldahar and his brother were visiting the Vale of Shadows outside of the town when they encountered a tribe of yeti, which attacked the two men. His brother was killed, but Mirek was able to flee back to Kuldahar, followed by the yeti, who proceeded to invade the town. A visiting group of outsiders trapped in Kuldahar by an avalanche helped the townspeople to successfully repel the invasion.[16]

Locations

Icewind Dale was perhaps most known for its yetis, which were said to outnumber people.[7] Narfell was also home to tundra yeti,[10] and so were the peaks and high valleys of the Spine of the World.[8]

Historically, yeti lived in the Novularond region of the Great Glacier, but they were pushed out by frost giants to the neighboring region of Nakvaligach (although a number of yeti remained in the Esenovularond peaks[17]). In Nakvaligach, white dragons allied with the local yeti, who served the dragons and even rode astride their backs.[9]

Varieties

A variety of the regular tundra yeti was the gargantua yeti, which were 20 feet tall and had sky-blue fur. A clan of territorial gargantua yeti lived in the easternmost mountains of the Tuutsaas Chain in the Great Glacier.[18]

Notable Yeti

Appendix

Gallery

Appearances

Adventures
Card Games
Novels

Referenced only

Video Games

Further Reading

References

  1. 1.0 1.1 1.2 Mike Mearls, Jeremy Crawford, Christopher Perkins (2014-09-30). Monster Manual 5th edition. Edited by Scott Fitzgerald Gray. (Wizards of the Coast), pp. 305–306. ISBN 978-0786965614.
  2. Mike Mearls, Greg Bilsland, Robert J. Schwalb (June 2010). Monster Manual 3 4th edition. Edited by Greg Bilsland, et al. (Wizards of the Coast), p. 210. ISBN 978-0-7869-5490-2.
  3. 3.0 3.1 3.2 3.3 3.4 3.5 3.6 Wolfgang Baur, James Jacobs, George Strayton (September 2004). Frostburn. Edited by Greg Collins. (Wizards of the Coast), pp. 162–163. ISBN 0-7869-2896-4.
  4. 4.0 4.1 James Wyatt (October 2001). Oriental Adventures (3rd edition). (Wizards of the Coast), p. 58. ISBN 0-7869-2015-7.
  5. 5.0 5.1 5.2 Doug Stewart (June 1993). Monstrous Manual. (TSR, Inc), p. 368. ISBN 1-5607-6619-0.
  6. 6.0 6.1 Gary Gygax (December 1977). Monster Manual, 1st edition. (TSR, Inc), p. 103. ISBN 0-935696-00-8.
  7. 7.0 7.1 Ed Greenwood, Sean K. Reynolds, Skip Williams, Rob Heinsoo (June 2001). Forgotten Realms Campaign Setting 3rd edition. (Wizards of the Coast), p. 176. ISBN 0-7869-1836-5.
  8. 8.0 8.1 Ed Greenwood, Sean K. Reynolds, Skip Williams, Rob Heinsoo (June 2001). Forgotten Realms Campaign Setting 3rd edition. (Wizards of the Coast), p. 169. ISBN 0-7869-1836-5.
  9. 9.0 9.1 Rick Swan (1992). The Great Glacier. (TSR, Inc), pp. 56–57. ISBN 1-56076-324-8.
  10. 10.0 10.1 10.2 Ed Greenwood, Sean K. Reynolds, Skip Williams, Rob Heinsoo (June 2001). Forgotten Realms Campaign Setting 3rd edition. (Wizards of the Coast), p. 108. ISBN 0-7869-1836-5.
  11. David Cook (August 1990). The Horde. Edited by Steve Winter. (TSR, Inc.), p. Cannot cite pages from this boxed set. See {{Cite book/The Horde}} for a list of citations that may be used.. ISBN 0-88038-868-4.
  12. 12.0 12.1 12.2 12.3 12.4 12.5 12.6 Philip Athans (2008). A Reader's Guide to R. A. Salvatore's the Legend of Drizzt. (Wizards of the Coast), p. 160. ISBN 0-7869-4915-5.
  13. 13.0 13.1 Template:Cite dragon/127/Ecology of the Yeti
  14. Wolfgang Baur, James Jacobs, George Strayton (September 2004). Frostburn. Edited by Greg Collins. (Wizards of the Coast), p. 16. ISBN 0-7869-2896-4.
  15. Black Isle Studios (August 2002). Designed by J.E. Sawyer. Icewind Dale II. Interplay.
  16. Black Isle Studios (June 2000). Designed by Matt Norton. Icewind Dale. Interplay.
  17. Rick Swan (1992). The Great Glacier. (TSR, Inc), p. 66. ISBN 1-56076-324-8.
  18. Rick Swan (1992). The Great Glacier. (TSR, Inc), p. 57. ISBN 1-56076-324-8.
  19. Christopher Perkins (November 2018). Waterdeep: Dungeon of the Mad Mage. Edited by Jeremy Crawford. (Wizards of the Coast), p. 240. ISBN 978-0-7869-6626-4.
  20. R.A. Salvatore (May 1991). Sojourn. (TSR, Inc.), p. 279. ISBN 1-5607-6047-8.

Connections

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